pub struct Allocation { /* private fields */ }

Implementations§

Returns the vk::DeviceMemory object that is backing this allocation. This memory object can be shared with multiple other allocations and shouldn’t be freed (or allocated from) without this library, because that will lead to undefined behavior.

Safety

The result of this function can safely be used to pass into ash::Device::bind_buffer_memory(), ash::Device::bind_image_memory() etc. It is exposed for this reason. Keep in mind to also pass Self::offset() along to those.

Returns true if this allocation is using a dedicated underlying allocation.

Returns the offset of the allocation on the vk::DeviceMemory. When binding the memory to a buffer or image, this offset needs to be supplied as well.

Returns the size of the allocation

Returns a valid mapped pointer if the memory is host visible, otherwise it will return None. The pointer already points to the exact memory region of the suballocation, so no offset needs to be applied.

Returns a valid mapped slice if the memory is host visible, otherwise it will return None. The slice already references the exact memory region of the allocation, so no offset needs to be applied.

Returns a valid mapped mutable slice if the memory is host visible, otherwise it will return None. The slice already references the exact memory region of the allocation, so no offset needs to be applied.

Trait Implementations§

Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.