#[repr(C)]pub struct D3D12_ROOT_SIGNATURE_DESC1 {
pub NumParameters: u32,
pub pParameters: *const D3D12_ROOT_PARAMETER1,
pub NumStaticSamplers: u32,
pub pStaticSamplers: *const D3D12_STATIC_SAMPLER_DESC,
pub Flags: u32,
}
Fields§
§NumParameters: u32
§pParameters: *const D3D12_ROOT_PARAMETER1
§NumStaticSamplers: u32
§pStaticSamplers: *const D3D12_STATIC_SAMPLER_DESC
§Flags: u32
Trait Implementations§
source§impl Clone for D3D12_ROOT_SIGNATURE_DESC1
impl Clone for D3D12_ROOT_SIGNATURE_DESC1
source§fn clone(&self) -> D3D12_ROOT_SIGNATURE_DESC1
fn clone(&self) -> D3D12_ROOT_SIGNATURE_DESC1
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for D3D12_ROOT_SIGNATURE_DESC1
impl Default for D3D12_ROOT_SIGNATURE_DESC1
source§fn default() -> D3D12_ROOT_SIGNATURE_DESC1
fn default() -> D3D12_ROOT_SIGNATURE_DESC1
Returns the “default value” for a type. Read more
impl Copy for D3D12_ROOT_SIGNATURE_DESC1
Auto Trait Implementations§
impl RefUnwindSafe for D3D12_ROOT_SIGNATURE_DESC1
impl !Send for D3D12_ROOT_SIGNATURE_DESC1
impl !Sync for D3D12_ROOT_SIGNATURE_DESC1
impl Unpin for D3D12_ROOT_SIGNATURE_DESC1
impl UnwindSafe for D3D12_ROOT_SIGNATURE_DESC1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more