#[repr(C)]pub struct ID3D12PipelineLibraryVtbl {
pub parent: ID3D12DeviceChildVtbl,
pub StorePipeline: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary, _: *const u16, _: *mut ID3D12PipelineState) -> i32,
pub LoadGraphicsPipeline: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary, _: *const u16, _: *const D3D12_GRAPHICS_PIPELINE_STATE_DESC, _: *const GUID, _: *mut *mut c_void) -> i32,
pub LoadComputePipeline: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary, _: *const u16, _: *const D3D12_COMPUTE_PIPELINE_STATE_DESC, _: *const GUID, _: *mut *mut c_void) -> i32,
pub GetSerializedSize: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary) -> usize,
pub Serialize: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary, _: *mut c_void, _: usize) -> i32,
}
Fields§
§parent: ID3D12DeviceChildVtbl
§StorePipeline: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary, _: *const u16, _: *mut ID3D12PipelineState) -> i32
§LoadGraphicsPipeline: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary, _: *const u16, _: *const D3D12_GRAPHICS_PIPELINE_STATE_DESC, _: *const GUID, _: *mut *mut c_void) -> i32
§LoadComputePipeline: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary, _: *const u16, _: *const D3D12_COMPUTE_PIPELINE_STATE_DESC, _: *const GUID, _: *mut *mut c_void) -> i32
§GetSerializedSize: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary) -> usize
§Serialize: unsafe extern "system" fn(_: *mut ID3D12PipelineLibrary, _: *mut c_void, _: usize) -> i32
Auto Trait Implementations§
impl RefUnwindSafe for ID3D12PipelineLibraryVtbl
impl Send for ID3D12PipelineLibraryVtbl
impl Sync for ID3D12PipelineLibraryVtbl
impl Unpin for ID3D12PipelineLibraryVtbl
impl UnwindSafe for ID3D12PipelineLibraryVtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more