Module gpu_allocator::d3d12
source · Modules§
Structs§
Enums§
ResourceCategory
is used for supporting [D3D12_RESOURCE_HEAP_TIER_1
].ResourceCategory
will be ignored if device supports [D3D12_RESOURCE_HEAP_TIER_2
].
Traits§
- [
windows
] types hold their pointer internally and provide drop semantics. As such this trait is usually implemented on the pointer type (*const
,*mut
) of thewinapi
object so that a borrow of that pointer becomes a borrow of the [windows
] type.