Struct gpu_allocator::AllocatorDebugSettings

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pub struct AllocatorDebugSettings {
    pub log_memory_information: bool,
    pub log_leaks_on_shutdown: bool,
    pub store_stack_traces: bool,
    pub log_allocations: bool,
    pub log_frees: bool,
    pub log_stack_traces: bool,
}

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§log_memory_information: bool

Logs out debugging information about the various heaps the current device has on startup

§log_leaks_on_shutdown: bool

Logs out all memory leaks on shutdown with log level Warn

§store_stack_traces: bool

Stores a copy of the full backtrace for every allocation made, this makes it easier to debug leaks or other memory allocations, but storing stack traces has a RAM overhead so should be disabled in shipping applications.

§log_allocations: bool

Log out every allocation as it’s being made with log level Debug, rather spammy so off by default

§log_frees: bool

Log out every free that is being called with log level Debug, rather spammy so off by default

§log_stack_traces: bool

Log out stack traces when either log_allocations or log_frees is enabled.

Trait Implementations§

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impl Clone for AllocatorDebugSettings

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fn clone(&self) -> AllocatorDebugSettings

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AllocatorDebugSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AllocatorDebugSettings

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for AllocatorDebugSettings

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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