pub trait ScaleExt:
IsA<Scale>
+ Sealed
+ 'static {
Show 17 methods
// Provided methods
fn add_mark(&self, value: f64, position: PositionType, markup: Option<&str>) { ... }
fn clear_marks(&self) { ... }
fn digits(&self) -> i32 { ... }
fn draws_value(&self) -> bool { ... }
fn has_origin(&self) -> bool { ... }
fn layout(&self) -> Option<Layout> { ... }
fn layout_offsets(&self) -> (i32, i32) { ... }
fn value_pos(&self) -> PositionType { ... }
fn set_digits(&self, digits: i32) { ... }
fn set_draw_value(&self, draw_value: bool) { ... }
fn set_has_origin(&self, has_origin: bool) { ... }
fn set_value_pos(&self, pos: PositionType) { ... }
fn connect_format_value<F: Fn(&Self, f64) -> String + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_digits_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_draw_value_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_has_origin_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_value_pos_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
}
Provided Methods§
fn add_mark(&self, value: f64, position: PositionType, markup: Option<&str>)
fn clear_marks(&self)
fn digits(&self) -> i32
fn draws_value(&self) -> bool
fn has_origin(&self) -> bool
fn layout(&self) -> Option<Layout>
fn layout_offsets(&self) -> (i32, i32)
fn value_pos(&self) -> PositionType
fn set_digits(&self, digits: i32)
fn set_draw_value(&self, draw_value: bool)
fn set_has_origin(&self, has_origin: bool)
fn set_value_pos(&self, pos: PositionType)
fn connect_format_value<F: Fn(&Self, f64) -> String + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_digits_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_draw_value_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_has_origin_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_value_pos_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.