Struct gtk4::builders::WindowBuilder
source · pub struct WindowBuilder { /* private fields */ }
Expand description
A builder-pattern type to construct Window
objects.
Implementations§
source§impl WindowBuilder
impl WindowBuilder
pub fn application(self, application: &impl IsA<Application>) -> Self
pub fn child(self, child: &impl IsA<Widget>) -> Self
pub fn decorated(self, decorated: bool) -> Self
pub fn default_height(self, default_height: i32) -> Self
pub fn default_widget(self, default_widget: &impl IsA<Widget>) -> Self
pub fn default_width(self, default_width: i32) -> Self
pub fn deletable(self, deletable: bool) -> Self
pub fn destroy_with_parent(self, destroy_with_parent: bool) -> Self
pub fn display(self, display: &impl IsA<Display>) -> Self
pub fn focus_visible(self, focus_visible: bool) -> Self
pub fn focus_widget(self, focus_widget: &impl IsA<Widget>) -> Self
pub fn fullscreened(self, fullscreened: bool) -> Self
Available on crate feature
v4_2
only.pub fn hide_on_close(self, hide_on_close: bool) -> Self
pub fn icon_name(self, icon_name: impl Into<GString>) -> Self
pub fn maximized(self, maximized: bool) -> Self
pub fn mnemonics_visible(self, mnemonics_visible: bool) -> Self
pub fn modal(self, modal: bool) -> Self
pub fn resizable(self, resizable: bool) -> Self
pub fn startup_id(self, startup_id: impl Into<GString>) -> Self
pub fn title(self, title: impl Into<GString>) -> Self
pub fn titlebar(self, titlebar: &impl IsA<Widget>) -> Self
Available on crate feature
v4_6
only.pub fn transient_for(self, transient_for: &impl IsA<Window>) -> Self
pub fn can_focus(self, can_focus: bool) -> Self
pub fn can_target(self, can_target: bool) -> Self
pub fn css_classes(self, css_classes: impl Into<StrV>) -> Self
pub fn css_name(self, css_name: impl Into<GString>) -> Self
pub fn cursor(self, cursor: &Cursor) -> Self
pub fn focus_on_click(self, focus_on_click: bool) -> Self
pub fn focusable(self, focusable: bool) -> Self
pub fn halign(self, halign: Align) -> Self
pub fn has_tooltip(self, has_tooltip: bool) -> Self
pub fn height_request(self, height_request: i32) -> Self
pub fn hexpand(self, hexpand: bool) -> Self
pub fn hexpand_set(self, hexpand_set: bool) -> Self
pub fn layout_manager(self, layout_manager: &impl IsA<LayoutManager>) -> Self
pub fn margin_bottom(self, margin_bottom: i32) -> Self
pub fn margin_end(self, margin_end: i32) -> Self
pub fn margin_start(self, margin_start: i32) -> Self
pub fn margin_top(self, margin_top: i32) -> Self
pub fn name(self, name: impl Into<GString>) -> Self
pub fn opacity(self, opacity: f64) -> Self
pub fn overflow(self, overflow: Overflow) -> Self
pub fn receives_default(self, receives_default: bool) -> Self
pub fn sensitive(self, sensitive: bool) -> Self
pub fn tooltip_markup(self, tooltip_markup: impl Into<GString>) -> Self
pub fn tooltip_text(self, tooltip_text: impl Into<GString>) -> Self
pub fn valign(self, valign: Align) -> Self
pub fn vexpand(self, vexpand: bool) -> Self
pub fn vexpand_set(self, vexpand_set: bool) -> Self
pub fn visible(self, visible: bool) -> Self
pub fn width_request(self, width_request: i32) -> Self
pub fn accessible_role(self, accessible_role: AccessibleRole) -> Self
Auto Trait Implementations§
impl Freeze for WindowBuilder
impl RefUnwindSafe for WindowBuilder
impl !Send for WindowBuilder
impl !Sync for WindowBuilder
impl Unpin for WindowBuilder
impl UnwindSafe for WindowBuilder
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more