pub struct GestureClick { /* private fields */ }
Expand description
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl GestureClick
impl GestureClick
pub fn new() -> GestureClick
Sourcepub fn builder() -> GestureClickBuilder
pub fn builder() -> GestureClickBuilder
Creates a new builder-pattern struct instance to construct GestureClick
objects.
This method returns an instance of GestureClickBuilder
which can be used to create GestureClick
objects.
pub fn connect_pressed<F: Fn(&Self, i32, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_released<F: Fn(&Self, i32, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_stopped<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_unpaired_release<F: Fn(&Self, f64, f64, u32, Option<&EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for GestureClick
impl Clone for GestureClick
Source§impl Debug for GestureClick
impl Debug for GestureClick
Source§impl Default for GestureClick
impl Default for GestureClick
Source§impl HasParamSpec for GestureClick
impl HasParamSpec for GestureClick
type ParamSpec = ParamSpecObject
Source§type SetValue = GestureClick
type SetValue = GestureClick
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, GestureClick>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for GestureClick
impl Hash for GestureClick
Source§impl Ord for GestureClick
impl Ord for GestureClick
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl ParentClassIs for GestureClick
impl ParentClassIs for GestureClick
type Parent = GestureSingle
Source§impl<OT: ObjectType> PartialEq<OT> for GestureClick
impl<OT: ObjectType> PartialEq<OT> for GestureClick
Source§impl<OT: ObjectType> PartialOrd<OT> for GestureClick
impl<OT: ObjectType> PartialOrd<OT> for GestureClick
Source§impl StaticType for GestureClick
impl StaticType for GestureClick
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for GestureClick
impl IsA<EventController> for GestureClick
impl IsA<Gesture> for GestureClick
impl IsA<GestureSingle> for GestureClick
Auto Trait Implementations§
impl Freeze for GestureClick
impl RefUnwindSafe for GestureClick
impl !Send for GestureClick
impl !Sync for GestureClick
impl Unpin for GestureClick
impl UnwindSafe for GestureClick
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fn this_expression(property_name: &str) -> PropertyExpression
Create an expression looking up a property in the bound
this
object.Source§impl<O> GestureExt for O
impl<O> GestureExt for O
fn bounding_box(&self) -> Option<Rectangle>
fn bounding_box_center(&self) -> Option<(f64, f64)>
fn device(&self) -> Option<Device>
fn group(&self) -> Vec<Gesture>
fn last_event(&self, sequence: Option<&EventSequence>) -> Option<Event>
fn last_updated_sequence(&self) -> Option<EventSequence>
fn point(&self, sequence: Option<&EventSequence>) -> Option<(f64, f64)>
fn sequence_state(&self, sequence: &EventSequence) -> EventSequenceState
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fn group_with(&self, gesture: &impl IsA<Gesture>)
fn handles_sequence(&self, sequence: Option<&EventSequence>) -> bool
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👎Deprecated: Since 4.10
fn set_state(&self, state: EventSequenceState) -> bool
fn ungroup(&self)
fn n_points(&self) -> u32
fn connect_begin<F: Fn(&Self, Option<&EventSequence>) + 'static>( &self, f: F, ) -> SignalHandlerId
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
Source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
Source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
Source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
Source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
Source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
Source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
Source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
Source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.