pub struct Text { /* private fields */ }
Expand description
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl Text
impl Text
pub fn new() -> Text
pub fn with_buffer(buffer: &impl IsA<EntryBuffer>) -> Text
Sourcepub fn builder() -> TextBuilder
pub fn builder() -> TextBuilder
Creates a new builder-pattern struct instance to construct Text
objects.
This method returns an instance of TextBuilder
which can be used to create Text
objects.
pub fn compute_cursor_extents(&self, position: usize) -> (Rect, Rect)
Available on crate feature
v4_4
only.pub fn activates_default(&self) -> bool
pub fn attributes(&self) -> Option<AttrList>
pub fn buffer(&self) -> EntryBuffer
pub fn enables_emoji_completion(&self) -> bool
pub fn input_hints(&self) -> InputHints
pub fn input_purpose(&self) -> InputPurpose
pub fn invisible_char(&self) -> char
pub fn max_length(&self) -> i32
pub fn is_overwrite_mode(&self) -> bool
pub fn placeholder_text(&self) -> Option<GString>
pub fn propagates_text_width(&self) -> bool
pub fn tabs(&self) -> Option<TabArray>
pub fn text_length(&self) -> u16
pub fn must_truncate_multiline(&self) -> bool
pub fn is_visible(&self) -> bool
pub fn grab_focus_without_selecting(&self) -> bool
pub fn set_activates_default(&self, activates: bool)
pub fn set_attributes(&self, attrs: Option<&AttrList>)
pub fn set_buffer(&self, buffer: &impl IsA<EntryBuffer>)
pub fn set_enable_emoji_completion(&self, enable_emoji_completion: bool)
pub fn set_input_hints(&self, hints: InputHints)
pub fn set_input_purpose(&self, purpose: InputPurpose)
pub fn set_invisible_char(&self, ch: char)
pub fn set_max_length(&self, length: i32)
pub fn set_overwrite_mode(&self, overwrite: bool)
pub fn set_placeholder_text(&self, text: Option<&str>)
pub fn set_propagate_text_width(&self, propagate_text_width: bool)
pub fn set_tabs(&self, tabs: Option<&TabArray>)
pub fn set_truncate_multiline(&self, truncate_multiline: bool)
pub fn set_visibility(&self, visible: bool)
pub fn unset_invisible_char(&self)
pub fn im_module(&self) -> Option<GString>
pub fn set_im_module(&self, im_module: Option<&str>)
pub fn is_invisible_char_set(&self) -> bool
pub fn scroll_offset(&self) -> i32
pub fn connect_activates_default_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_attributes_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_buffer_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_enable_emoji_completion_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_im_module_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_input_hints_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_input_purpose_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_invisible_char_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_invisible_char_set_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_max_length_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_overwrite_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_placeholder_text_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_propagate_text_width_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_scroll_offset_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_tabs_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_truncate_multiline_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_visibility_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§impl Text
impl Text
pub fn connect_activate<F: Fn(&Text) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_backspace<F: Fn(&Text) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_copy_clipboard<F: Fn(&Text) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_cut_clipboard<F: Fn(&Text) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_delete_from_cursor<F: Fn(&Text, DeleteType, i32) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_insert_at_cursor<F: Fn(&Text, &str) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_insert_emoji<F: Fn(&Text) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_move_cursor<F: Fn(&Text, MovementStep, i32, bool) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_paste_clipboard<F: Fn(&Text) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_populate_popup<F: Fn(&Text, &Widget) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_preedit_changed<F: Fn(&Text, &str) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_toggle_overwrite<F: Fn(&Text) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn emit_activate(&self)
pub fn emit_backspace(&self)
pub fn emit_copy_clipboard(&self)
pub fn emit_cut_clipboard(&self)
pub fn emit_delete_from_cursor(&self, type_: DeleteType, count: i32)
pub fn emit_insert_at_cursor(&self, string: impl IntoGStr)
pub fn emit_insert_emoji(&self)
pub fn emit_move_cursor(&self, step: MovementStep, count: i32, extend: bool)
pub fn emit_paste_clipboard(&self)
pub fn emit_preedit_changed(&self, preedit: impl IntoGStr)
pub fn emit_toggle_overwrite(&self)
Trait Implementations§
Source§impl HasParamSpec for Text
impl HasParamSpec for Text
Source§impl Ord for Text
impl Ord for Text
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<OT: ObjectType> PartialEq<OT> for Text
impl<OT: ObjectType> PartialEq<OT> for Text
Source§impl<OT: ObjectType> PartialOrd<OT> for Text
impl<OT: ObjectType> PartialOrd<OT> for Text
Source§impl StaticType for Text
impl StaticType for Text
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for Text
impl IsA<Accessible> for Text
impl IsA<AccessibleText> for Text
impl IsA<Buildable> for Text
impl IsA<ConstraintTarget> for Text
impl IsA<Editable> for Text
impl IsA<Widget> for Text
Auto Trait Implementations§
impl Freeze for Text
impl RefUnwindSafe for Text
impl !Send for Text
impl !Sync for Text
impl Unpin for Text
impl UnwindSafe for Text
Blanket Implementations§
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fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
Available on crate feature
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fn accessible_parent(&self) -> Option<Accessible>
Available on crate feature
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only.fn accessible_role(&self) -> AccessibleRole
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fn at_context(&self) -> ATContext
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fn first_accessible_child(&self) -> Option<Accessible>
Available on crate feature
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fn next_accessible_sibling(&self) -> Option<Accessible>
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fn update_state(&self, states: &[State])
Source§impl<O> AccessibleTextExt for Owhere
O: IsA<AccessibleText>,
impl<O> AccessibleTextExt for Owhere
O: IsA<AccessibleText>,
Source§fn update_caret_position(&self)
fn update_caret_position(&self)
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end: u32,
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Available on crate feature
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only.fn delete_selection(&self)
fn delete_text(&self, start_pos: i32, end_pos: i32)
fn finish_delegate(&self)
fn alignment(&self) -> f32
fn chars(&self, start_pos: i32, end_pos: i32) -> GString
fn delegate(&self) -> Option<Editable>
fn is_editable(&self) -> bool
fn enables_undo(&self) -> bool
fn max_width_chars(&self) -> i32
fn position(&self) -> i32
fn selection_bounds(&self) -> Option<(i32, i32)>
fn text(&self) -> GString
fn width_chars(&self) -> i32
fn init_delegate(&self)
fn insert_text(&self, text: &str, position: &mut i32)
fn select_region(&self, start_pos: i32, end_pos: i32)
fn set_alignment(&self, xalign: f32)
fn set_editable(&self, is_editable: bool)
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fn set_max_width_chars(&self, n_chars: i32)
fn set_position(&self, position: i32)
fn set_text(&self, text: &str)
fn set_width_chars(&self, n_chars: i32)
fn selection_bound(&self) -> i32
fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_delete_text<F: Fn(&Self, i32, i32) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_cursor_position_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_editable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_enable_undo_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
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fn connect_selection_bound_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_text_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_width_chars_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_xalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
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fn connect_insert_text<F>(&self, f: F) -> SignalHandlerId
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Freeze all property notifications until the return guard object is dropped. Read more
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Block a given signal handler. Read more
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Unblock a given signal handler.
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Stop emission of the currently emitted signal.
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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Connect to the signal
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Connect to the signal
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after: bool,
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Connect to the signal
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after: bool,
callback: F,
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Connect to the signal
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details: Option<Quark>,
after: bool,
closure: RustClosure,
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Connect a closure to the signal
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Limits the lifetime of
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Emit signal by its name. Read more
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&self,
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args: &[&dyn ToValue],
) -> Rwhere
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details: Quark,
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Emit signal by its name with details. Read more
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&self,
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details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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Emit signal by signal id with details. Read more
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&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
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Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
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Connect to the
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Connect to the
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&self,
name: Option<&str>,
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) -> SignalHandlerId
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Connect to the
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fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
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Notify that the given property has changed its value. Read more
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Add a callback to be notified when the Object is disposed.
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source_property: &'a str,
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target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
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fn action_set_enabled(&self, action_name: &str, enabled: bool)
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fn activate_default(&self)
fn add_controller(&self, controller: impl IsA<EventController>)
fn add_css_class(&self, css_class: &str)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform>, )
fn child_focus(&self, direction: DirectionType) -> bool
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn contains(&self, x: f64, y: f64) -> bool
fn create_pango_context(&self) -> Context
fn create_pango_layout(&self, text: Option<&str>) -> Layout
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👎Deprecated: Since 4.12
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fn allocation(&self) -> Allocation
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fn ancestor(&self, widget_type: Type) -> Option<Widget>
fn can_focus(&self) -> bool
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fn is_child_visible(&self) -> bool
fn clipboard(&self) -> Clipboard
fn css_classes(&self) -> Vec<GString>
fn css_name(&self) -> GString
fn cursor(&self) -> Option<Cursor>
fn direction(&self) -> TextDirection
fn display(&self) -> Display
fn first_child(&self) -> Option<Widget>
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👎Deprecated: Since 4.16
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fn has_tooltip(&self) -> bool
fn height(&self) -> i32
fn hexpands(&self) -> bool
fn is_hexpand_set(&self) -> bool
fn last_child(&self) -> Option<Widget>
fn layout_manager(&self) -> Option<LayoutManager>
fn is_mapped(&self) -> bool
fn margin_bottom(&self) -> i32
fn margin_end(&self) -> i32
fn margin_start(&self) -> i32
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fn opacity(&self) -> f64
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fn preferred_size(&self) -> (Requisition, Requisition)
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fn receives_default(&self) -> bool
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fn root(&self) -> Option<Root>
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fn get_sensitive(&self) -> bool
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fn valign(&self) -> Align
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fn get_visible(&self) -> bool
fn width(&self) -> i32
fn grab_focus(&self) -> bool
fn has_css_class(&self, css_class: &str) -> bool
fn has_default(&self) -> bool
fn has_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
fn in_destruction(&self) -> bool
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_drawable(&self) -> bool
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fn list_mnemonic_labels(&self) -> Vec<Widget>
fn map(&self)
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn observe_children(&self) -> ListModel
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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn queue_allocate(&self)
fn queue_draw(&self)
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fn realize(&self)
fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_css_class(&self, css_class: &str)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn set_can_focus(&self, can_focus: bool)
fn set_can_target(&self, can_target: bool)
fn set_child_visible(&self, child_visible: bool)
fn set_css_classes(&self, classes: &[&str])
fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor_from_name(&self, name: Option<&str>)
fn set_direction(&self, dir: TextDirection)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
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👎Deprecated: Since 4.16
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fn set_hexpand(&self, expand: bool)
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fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_margin_bottom(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
fn set_widget_name(&self, name: &str)
fn set_opacity(&self, opacity: f64)
fn set_overflow(&self, overflow: Overflow)
fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_receives_default(&self, receives_default: bool)
fn set_sensitive(&self, sensitive: bool)
fn set_size_request(&self, width: i32, height: i32)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
fn set_valign(&self, align: Align)
fn set_vexpand(&self, expand: bool)
fn set_vexpand_set(&self, set: bool)
fn set_visible(&self, visible: bool)
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👎Deprecated: Since 4.12