pub struct GestureRotate { /* private fields */ }
Expand description
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl GestureRotate
impl GestureRotate
pub fn new() -> GestureRotate
Sourcepub fn builder() -> GestureRotateBuilder
pub fn builder() -> GestureRotateBuilder
Creates a new builder-pattern struct instance to construct GestureRotate
objects.
This method returns an instance of GestureRotateBuilder
which can be used to create GestureRotate
objects.
pub fn angle_delta(&self) -> f64
pub fn connect_angle_changed<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for GestureRotate
impl Clone for GestureRotate
Source§impl Debug for GestureRotate
impl Debug for GestureRotate
Source§impl Default for GestureRotate
impl Default for GestureRotate
Source§impl HasParamSpec for GestureRotate
impl HasParamSpec for GestureRotate
type ParamSpec = ParamSpecObject
Source§type SetValue = GestureRotate
type SetValue = GestureRotate
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, GestureRotate>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for GestureRotate
impl Hash for GestureRotate
Source§impl Ord for GestureRotate
impl Ord for GestureRotate
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl ParentClassIs for GestureRotate
impl ParentClassIs for GestureRotate
Source§impl<OT: ObjectType> PartialEq<OT> for GestureRotate
impl<OT: ObjectType> PartialEq<OT> for GestureRotate
Source§impl<OT: ObjectType> PartialOrd<OT> for GestureRotate
impl<OT: ObjectType> PartialOrd<OT> for GestureRotate
Source§impl StaticType for GestureRotate
impl StaticType for GestureRotate
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for GestureRotate
impl IsA<EventController> for GestureRotate
impl IsA<Gesture> for GestureRotate
Auto Trait Implementations§
impl Freeze for GestureRotate
impl RefUnwindSafe for GestureRotate
impl !Send for GestureRotate
impl !Sync for GestureRotate
impl Unpin for GestureRotate
impl UnwindSafe for GestureRotate
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fn this_expression(property_name: &str) -> PropertyExpression
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this
object.Source§impl<O> GestureExt for O
impl<O> GestureExt for O
fn bounding_box(&self) -> Option<Rectangle>
fn bounding_box_center(&self) -> Option<(f64, f64)>
fn device(&self) -> Option<Device>
fn group(&self) -> Vec<Gesture>
fn last_event(&self, sequence: Option<&EventSequence>) -> Option<Event>
fn last_updated_sequence(&self) -> Option<EventSequence>
fn point(&self, sequence: Option<&EventSequence>) -> Option<(f64, f64)>
fn sequence_state(&self, sequence: &EventSequence) -> EventSequenceState
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fn group_with(&self, gesture: &impl IsA<Gesture>)
fn handles_sequence(&self, sequence: Option<&EventSequence>) -> bool
fn is_active(&self) -> bool
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fn n_points(&self) -> u32
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Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
Source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
Source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
Source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
Source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
Source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
Source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
Source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
Source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.