#[repr(C)]pub struct NativeTableHeaderSection {
pub item: Property<TableColumn>,
pub index: Property<i32>,
pub cached_rendering_data: CachedRenderingData,
pub has_hover: Property<bool>,
/* private fields */
}
Fields§
§item: Property<TableColumn>
§index: Property<i32>
§cached_rendering_data: CachedRenderingData
§has_hover: Property<bool>
Implementations§
Source§impl NativeTableHeaderSection
impl NativeTableHeaderSection
Sourcepub const FIELD_OFFSETS: NativeTableHeaderSectionFieldsOffsets
pub const FIELD_OFFSETS: NativeTableHeaderSectionFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Trait Implementations§
Source§impl Default for NativeTableHeaderSection
impl Default for NativeTableHeaderSection
Source§fn default() -> NativeTableHeaderSection
fn default() -> NativeTableHeaderSection
Returns the “default value” for a type. Read more
Source§impl HasStaticVTable<ItemVTable> for NativeTableHeaderSection
impl HasStaticVTable<ItemVTable> for NativeTableHeaderSection
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for NativeTableHeaderSection
impl Item for NativeTableHeaderSection
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
_event: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, _event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer, item_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult
Source§impl ItemConsts for NativeTableHeaderSection
impl ItemConsts for NativeTableHeaderSection
Source§const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
impl<'__dummy_lifetime> Unpin for NativeTableHeaderSectionwhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for NativeTableHeaderSection
impl !RefUnwindSafe for NativeTableHeaderSection
impl Send for NativeTableHeaderSection
impl !Sync for NativeTableHeaderSection
impl UnwindSafe for NativeTableHeaderSection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more