#[repr(C)]pub struct NativeScrollView {Show 15 fields
pub horizontal_max: Property<LogicalLength>,
pub horizontal_page_size: Property<LogicalLength>,
pub horizontal_value: Property<LogicalLength>,
pub vertical_max: Property<LogicalLength>,
pub vertical_page_size: Property<LogicalLength>,
pub vertical_value: Property<LogicalLength>,
pub cached_rendering_data: CachedRenderingData,
pub native_padding_left: Property<LogicalLength>,
pub native_padding_right: Property<LogicalLength>,
pub native_padding_top: Property<LogicalLength>,
pub native_padding_bottom: Property<LogicalLength>,
pub enabled: Property<bool>,
pub has_focus: Property<bool>,
pub vertical_scrollbar_policy: Property<ScrollBarPolicy>,
pub horizontal_scrollbar_policy: Property<ScrollBarPolicy>,
/* private fields */
}
Fields§
§horizontal_max: Property<LogicalLength>
§horizontal_page_size: Property<LogicalLength>
§horizontal_value: Property<LogicalLength>
§vertical_max: Property<LogicalLength>
§vertical_page_size: Property<LogicalLength>
§vertical_value: Property<LogicalLength>
§cached_rendering_data: CachedRenderingData
§native_padding_left: Property<LogicalLength>
§native_padding_right: Property<LogicalLength>
§native_padding_top: Property<LogicalLength>
§native_padding_bottom: Property<LogicalLength>
§enabled: Property<bool>
§has_focus: Property<bool>
§vertical_scrollbar_policy: Property<ScrollBarPolicy>
§horizontal_scrollbar_policy: Property<ScrollBarPolicy>
Implementations§
Source§impl NativeScrollView
impl NativeScrollView
Sourcepub const FIELD_OFFSETS: NativeScrollViewFieldsOffsets
pub const FIELD_OFFSETS: NativeScrollViewFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl NativeScrollView
impl NativeScrollView
pub fn horizontal_max(self: Pin<&Self>) -> LogicalLength
pub fn horizontal_page_size(self: Pin<&Self>) -> LogicalLength
pub fn horizontal_value(self: Pin<&Self>) -> LogicalLength
pub fn vertical_max(self: Pin<&Self>) -> LogicalLength
pub fn vertical_page_size(self: Pin<&Self>) -> LogicalLength
pub fn vertical_value(self: Pin<&Self>) -> LogicalLength
pub fn native_padding_left(self: Pin<&Self>) -> LogicalLength
pub fn native_padding_right(self: Pin<&Self>) -> LogicalLength
pub fn native_padding_top(self: Pin<&Self>) -> LogicalLength
pub fn native_padding_bottom(self: Pin<&Self>) -> LogicalLength
pub fn enabled(self: Pin<&Self>) -> bool
pub fn has_focus(self: Pin<&Self>) -> bool
pub fn vertical_scrollbar_policy(self: Pin<&Self>) -> ScrollBarPolicy
pub fn horizontal_scrollbar_policy(self: Pin<&Self>) -> ScrollBarPolicy
Trait Implementations§
Source§impl Default for NativeScrollView
impl Default for NativeScrollView
Source§fn default() -> NativeScrollView
fn default() -> NativeScrollView
Returns the “default value” for a type. Read more
Source§impl HasStaticVTable<ItemVTable> for NativeScrollView
impl HasStaticVTable<ItemVTable> for NativeScrollView
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for NativeScrollView
impl Item for NativeScrollView
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
event: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer, item_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult
Source§impl ItemConsts for NativeScrollView
impl ItemConsts for NativeScrollView
Source§const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
impl<'__dummy_lifetime> Unpin for NativeScrollViewwhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for NativeScrollView
impl !RefUnwindSafe for NativeScrollView
impl Send for NativeScrollView
impl !Sync for NativeScrollView
impl UnwindSafe for NativeScrollView
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more