i_slint_core::items

Struct ClippedImage

Source
#[repr(C)]
pub struct ClippedImage {
Show 15 fields pub source: Property<Image>, pub width: Property<LogicalLength>, pub height: Property<LogicalLength>, pub image_fit: Property<ImageFit>, pub image_rendering: Property<ImageRendering>, pub colorize: Property<Brush>, pub source_clip_x: Property<i32>, pub source_clip_y: Property<i32>, pub source_clip_width: Property<i32>, pub source_clip_height: Property<i32>, pub horizontal_alignment: Property<ImageHorizontalAlignment>, pub vertical_alignment: Property<ImageVerticalAlignment>, pub horizontal_tiling: Property<ImageTiling>, pub vertical_tiling: Property<ImageTiling>, pub cached_rendering_data: CachedRenderingData,
}
Expand description

The implementation of the ClippedImage element

Fields§

§source: Property<Image>§width: Property<LogicalLength>§height: Property<LogicalLength>§image_fit: Property<ImageFit>§image_rendering: Property<ImageRendering>§colorize: Property<Brush>§source_clip_x: Property<i32>§source_clip_y: Property<i32>§source_clip_width: Property<i32>§source_clip_height: Property<i32>§horizontal_alignment: Property<ImageHorizontalAlignment>§vertical_alignment: Property<ImageVerticalAlignment>§horizontal_tiling: Property<ImageTiling>§vertical_tiling: Property<ImageTiling>§cached_rendering_data: CachedRenderingData

Implementations§

Source§

impl ClippedImage

Source

pub const FIELD_OFFSETS: ClippedImageFieldsOffsets

Return a struct containing the offset of for the fields of this struct

Source§

impl ClippedImage

Source

pub fn source(self: Pin<&Self>) -> Image

Source

pub fn width(self: Pin<&Self>) -> LogicalLength

Source

pub fn height(self: Pin<&Self>) -> LogicalLength

Source

pub fn image_fit(self: Pin<&Self>) -> ImageFit

Source

pub fn image_rendering(self: Pin<&Self>) -> ImageRendering

Source

pub fn colorize(self: Pin<&Self>) -> Brush

Source

pub fn source_clip_x(self: Pin<&Self>) -> i32

Source

pub fn source_clip_y(self: Pin<&Self>) -> i32

Source

pub fn source_clip_width(self: Pin<&Self>) -> i32

Source

pub fn source_clip_height(self: Pin<&Self>) -> i32

Source

pub fn horizontal_alignment(self: Pin<&Self>) -> ImageHorizontalAlignment

Source

pub fn vertical_alignment(self: Pin<&Self>) -> ImageVerticalAlignment

Source

pub fn horizontal_tiling(self: Pin<&Self>) -> ImageTiling

Source

pub fn vertical_tiling(self: Pin<&Self>) -> ImageTiling

Trait Implementations§

Source§

impl Default for ClippedImage

Source§

fn default() -> ClippedImage

Returns the “default value” for a type. Read more
Source§

impl HasStaticVTable<ItemVTable> for ClippedImage

Source§

fn static_vtable() -> &'static ItemVTable

Safety: must be a valid VTable for Self
Source§

impl Item for ClippedImage

Source§

fn init(self: Pin<&Self>, _self_rc: &ItemRc)

This function is called by the run-time after the memory for the item has been allocated and initialized. It will be called before any user specified bindings are set.
Source§

fn layout_info( self: Pin<&Self>, orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo

We would need max/min/preferred size, and all layout info
Source§

fn input_event_filter_before_children( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult

Event handler for mouse and touch event. This function is called before being called on children. Then, depending on the return value, it is called for the children, and their children, then Self::input_event is called on the children, and finally Self::input_event is called on this item again.
Source§

fn input_event( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult

Handle input event for mouse and touch event
Source§

fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult

Source§

fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult

Source§

fn render( self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer, self_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult

Source§

impl ItemConsts for ClippedImage

Source§

const cached_rendering_data_offset: FieldOffset<ClippedImage, CachedRenderingData>

offset in bytes from the *const ItemImpl. isize::MAX means None
Source§

impl RenderImage for ClippedImage

Source§

fn target_size(self: Pin<&Self>) -> LogicalSize

Source§

fn source(self: Pin<&Self>) -> Image

Source§

fn source_clip(self: Pin<&Self>) -> Option<IntRect>

Source§

fn image_fit(self: Pin<&Self>) -> ImageFit

Source§

fn rendering(self: Pin<&Self>) -> ImageRendering

Source§

fn colorize(self: Pin<&Self>) -> Brush

Source§

fn alignment( self: Pin<&Self>, ) -> (ImageHorizontalAlignment, ImageVerticalAlignment)

Source§

fn tiling(self: Pin<&Self>) -> (ImageTiling, ImageTiling)

Source§

impl<'__dummy_lifetime> Unpin for ClippedImage
where __MustNotImplUnpin<'__dummy_lifetime>: Unpin,

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.