#[repr(C)]pub struct SwipeGestureHandler {
pub enabled: Property<bool>,
pub handle_swipe_left: Property<bool>,
pub handle_swipe_right: Property<bool>,
pub handle_swipe_up: Property<bool>,
pub handle_swipe_down: Property<bool>,
pub moved: Callback<VoidArg>,
pub swiped: Callback<VoidArg>,
pub cancelled: Callback<VoidArg>,
pub pressed_position: Property<LogicalPosition>,
pub current_position: Property<LogicalPosition>,
pub swiping: Property<bool>,
pub cached_rendering_data: CachedRenderingData,
/* private fields */
}
Fields§
§enabled: Property<bool>
§handle_swipe_left: Property<bool>
§handle_swipe_right: Property<bool>
§handle_swipe_up: Property<bool>
§handle_swipe_down: Property<bool>
§moved: Callback<VoidArg>
§swiped: Callback<VoidArg>
§cancelled: Callback<VoidArg>
§pressed_position: Property<LogicalPosition>
§current_position: Property<LogicalPosition>
§swiping: Property<bool>
§cached_rendering_data: CachedRenderingData
FIXME: remove this
Implementations§
Source§impl SwipeGestureHandler
impl SwipeGestureHandler
Sourcepub const FIELD_OFFSETS: SwipeGestureHandlerFieldsOffsets
pub const FIELD_OFFSETS: SwipeGestureHandlerFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl SwipeGestureHandler
impl SwipeGestureHandler
pub fn enabled(self: Pin<&Self>) -> bool
pub fn handle_swipe_left(self: Pin<&Self>) -> bool
pub fn handle_swipe_right(self: Pin<&Self>) -> bool
pub fn handle_swipe_up(self: Pin<&Self>) -> bool
pub fn handle_swipe_down(self: Pin<&Self>) -> bool
pub fn pressed_position(self: Pin<&Self>) -> LogicalPosition
pub fn current_position(self: Pin<&Self>) -> LogicalPosition
pub fn swiping(self: Pin<&Self>) -> bool
Trait Implementations§
Source§impl Default for SwipeGestureHandler
impl Default for SwipeGestureHandler
Source§fn default() -> SwipeGestureHandler
fn default() -> SwipeGestureHandler
Returns the “default value” for a type. Read more
Source§impl HasStaticVTable<ItemVTable> for SwipeGestureHandler
impl HasStaticVTable<ItemVTable> for SwipeGestureHandler
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for SwipeGestureHandler
impl Item for SwipeGestureHandler
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
_orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, _orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
event: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
event: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, _backend: &mut &'_ mut dyn ItemRenderer, _self_rc: &ItemRc, _size: LogicalSize, ) -> RenderingResult
Source§impl ItemConsts for SwipeGestureHandler
impl ItemConsts for SwipeGestureHandler
Source§const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
impl<'__dummy_lifetime> Unpin for SwipeGestureHandlerwhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for SwipeGestureHandler
impl !RefUnwindSafe for SwipeGestureHandler
impl !Send for SwipeGestureHandler
impl !Sync for SwipeGestureHandler
impl !UnwindSafe for SwipeGestureHandler
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more