i_slint_core::items

Struct SwipeGestureHandler

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#[repr(C)]
pub struct SwipeGestureHandler { pub enabled: Property<bool>, pub handle_swipe_left: Property<bool>, pub handle_swipe_right: Property<bool>, pub handle_swipe_up: Property<bool>, pub handle_swipe_down: Property<bool>, pub moved: Callback<VoidArg>, pub swiped: Callback<VoidArg>, pub cancelled: Callback<VoidArg>, pub pressed_position: Property<LogicalPosition>, pub current_position: Property<LogicalPosition>, pub swiping: Property<bool>, pub cached_rendering_data: CachedRenderingData, /* private fields */ }

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§enabled: Property<bool>§handle_swipe_left: Property<bool>§handle_swipe_right: Property<bool>§handle_swipe_up: Property<bool>§handle_swipe_down: Property<bool>§moved: Callback<VoidArg>§swiped: Callback<VoidArg>§cancelled: Callback<VoidArg>§pressed_position: Property<LogicalPosition>§current_position: Property<LogicalPosition>§swiping: Property<bool>§cached_rendering_data: CachedRenderingData

FIXME: remove this

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impl SwipeGestureHandler

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pub const FIELD_OFFSETS: SwipeGestureHandlerFieldsOffsets

Return a struct containing the offset of for the fields of this struct

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impl SwipeGestureHandler

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pub fn enabled(self: Pin<&Self>) -> bool

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pub fn handle_swipe_left(self: Pin<&Self>) -> bool

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pub fn handle_swipe_right(self: Pin<&Self>) -> bool

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pub fn handle_swipe_up(self: Pin<&Self>) -> bool

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pub fn handle_swipe_down(self: Pin<&Self>) -> bool

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pub fn pressed_position(self: Pin<&Self>) -> LogicalPosition

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pub fn current_position(self: Pin<&Self>) -> LogicalPosition

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pub fn swiping(self: Pin<&Self>) -> bool

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impl SwipeGestureHandler

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pub fn cancel(self: Pin<&Self>, _: &Rc<dyn WindowAdapter>, _: &ItemRc)

Trait Implementations§

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impl Default for SwipeGestureHandler

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fn default() -> SwipeGestureHandler

Returns the “default value” for a type. Read more
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impl HasStaticVTable<ItemVTable> for SwipeGestureHandler

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fn static_vtable() -> &'static ItemVTable

Safety: must be a valid VTable for Self
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impl Item for SwipeGestureHandler

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fn init(self: Pin<&Self>, _self_rc: &ItemRc)

This function is called by the run-time after the memory for the item has been allocated and initialized. It will be called before any user specified bindings are set.
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fn layout_info( self: Pin<&Self>, _orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo

We would need max/min/preferred size, and all layout info
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fn input_event_filter_before_children( self: Pin<&Self>, event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult

Event handler for mouse and touch event. This function is called before being called on children. Then, depending on the return value, it is called for the children, and their children, then Self::input_event is called on the children, and finally Self::input_event is called on this item again.
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fn input_event( self: Pin<&Self>, event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult

Handle input event for mouse and touch event
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fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult

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fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult

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fn render( self: Pin<&Self>, _backend: &mut &'_ mut dyn ItemRenderer, _self_rc: &ItemRc, _size: LogicalSize, ) -> RenderingResult

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impl ItemConsts for SwipeGestureHandler

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const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>

offset in bytes from the *const ItemImpl. isize::MAX means None
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impl<'__dummy_lifetime> Unpin for SwipeGestureHandler
where __MustNotImplUnpin<'__dummy_lifetime>: Unpin,

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.