#[repr(C)]pub struct Property<T> { /* private fields */ }
Expand description
A Property that allow binding that track changes
Property van have be assigned value, or bindings.
When a binding is assigned, it is lazily evaluated on demand
when calling get()
.
When accessing another property from a binding evaluation,
a dependency will be registered, such that when the property
change, the binding will automatically be updated
Implementations§
Source§impl<T: Clone + InterpolatedPropertyValue + 'static> Property<T>
impl<T: Clone + InterpolatedPropertyValue + 'static> Property<T>
Sourcepub fn set_animated_value(&self, value: T, animation_data: PropertyAnimation)
pub fn set_animated_value(&self, value: T, animation_data: PropertyAnimation)
Change the value of this property, by animating (interpolating) from the current property’s value to the specified parameter value. The animation is done according to the parameters described by the PropertyAnimation object.
If other properties have binding depending of this property, these properties will be marked as dirty.
Sourcepub fn set_animated_binding(
&self,
binding: impl Binding<T> + 'static,
animation_data: PropertyAnimation,
)
pub fn set_animated_binding( &self, binding: impl Binding<T> + 'static, animation_data: PropertyAnimation, )
Set a binding to this property.
Sourcepub fn set_animated_binding_for_transition(
&self,
binding: impl Binding<T> + 'static,
compute_animation_details: impl Fn() -> (PropertyAnimation, Instant) + 'static,
)
pub fn set_animated_binding_for_transition( &self, binding: impl Binding<T> + 'static, compute_animation_details: impl Fn() -> (PropertyAnimation, Instant) + 'static, )
Set a binding to this property, providing a callback for the transition animation
Source§impl<T: Clone> Property<T>
impl<T: Clone> Property<T>
Sourcepub fn new_named(value: T, _name: &'static str) -> Self
pub fn new_named(value: T, _name: &'static str) -> Self
Same as Self::new
but with a ’static string use for debugging only
Sourcepub fn get(self: Pin<&Self>) -> T
pub fn get(self: Pin<&Self>) -> T
Get the value of the property
This may evaluate the binding if there is a binding and it is dirty
If the function is called directly or indirectly from a binding evaluation of another Property, a dependency will be registered.
Panics if this property is get while evaluating its own binding or cloning the value.
Sourcepub fn get_untracked(self: Pin<&Self>) -> T
pub fn get_untracked(self: Pin<&Self>) -> T
Same as get() but without registering a dependency
This allow to optimize bindings that know that they might not need to re_evaluate themselves when the property change or that have registered the dependency in another way.
§Example
use std::rc::Rc;
use i_slint_core::Property;
let prop1 = Rc::pin(Property::new(100));
let prop2 = Rc::pin(Property::<i32>::default());
prop2.as_ref().set_binding({
let prop1 = prop1.clone(); // in order to move it into the closure.
move || { prop1.as_ref().get_untracked() + 30 }
});
assert_eq!(prop2.as_ref().get(), 130);
prop1.set(200);
// changing prop1 do not affect the prop2 binding because no dependency was registered
assert_eq!(prop2.as_ref().get(), 130);
Sourcepub fn set(&self, t: T)where
T: PartialEq,
pub fn set(&self, t: T)where
T: PartialEq,
Change the value of this property
If other properties have binding depending of this property, these properties will be marked as dirty.
Sourcepub fn set_binding(&self, binding: impl Binding<T> + 'static)
pub fn set_binding(&self, binding: impl Binding<T> + 'static)
Set a binding to this property.
Bindings are evaluated lazily from calling get, and the return value of the binding is the new value.
If other properties have bindings depending of this property, these properties will be marked as dirty.
Closures of type Fn()->T
implements Binding<T>
and can be used as a binding
§Example
use std::rc::Rc;
use i_slint_core::Property;
let prop1 = Rc::pin(Property::new(100));
let prop2 = Rc::pin(Property::<i32>::default());
prop2.as_ref().set_binding({
let prop1 = prop1.clone(); // in order to move it into the closure.
move || { prop1.as_ref().get() + 30 }
});
assert_eq!(prop2.as_ref().get(), 130);
prop1.set(200);
// A change in prop1 forced the binding on prop2 to re_evaluate
assert_eq!(prop2.as_ref().get(), 230);
Sourcepub fn is_dirty(&self) -> bool
pub fn is_dirty(&self) -> bool
Any of the properties accessed during the last evaluation of the closure called from the last call to evaluate is potentially dirty.
Sourcepub fn mark_dirty(&self)
pub fn mark_dirty(&self)
Internal function to mark the property as dirty and notify dependencies, regardless of whether the property value has actually changed or not.
Sourcepub fn set_constant(&self)
pub fn set_constant(&self)
Mark that this property will never be modified again and that no tracking should be done