i_slint_core::items

Struct ComplexText

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#[repr(C)]
pub struct ComplexText {
Show 17 fields pub width: Property<LogicalLength>, pub height: Property<LogicalLength>, pub text: Property<SharedString>, pub font_size: Property<LogicalLength>, pub font_weight: Property<i32>, pub color: Property<Brush>, pub horizontal_alignment: Property<TextHorizontalAlignment>, pub vertical_alignment: Property<TextVerticalAlignment>, pub font_family: Property<SharedString>, pub font_italic: Property<bool>, pub wrap: Property<TextWrap>, pub overflow: Property<TextOverflow>, pub letter_spacing: Property<LogicalLength>, pub stroke: Property<Brush>, pub stroke_width: Property<LogicalLength>, pub stroke_style: Property<TextStrokeStyle>, pub cached_rendering_data: CachedRenderingData,
}
Expand description

The implementation of the Text element

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§width: Property<LogicalLength>§height: Property<LogicalLength>§text: Property<SharedString>§font_size: Property<LogicalLength>§font_weight: Property<i32>§color: Property<Brush>§horizontal_alignment: Property<TextHorizontalAlignment>§vertical_alignment: Property<TextVerticalAlignment>§font_family: Property<SharedString>§font_italic: Property<bool>§wrap: Property<TextWrap>§overflow: Property<TextOverflow>§letter_spacing: Property<LogicalLength>§stroke: Property<Brush>§stroke_width: Property<LogicalLength>§stroke_style: Property<TextStrokeStyle>§cached_rendering_data: CachedRenderingData

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impl ComplexText

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pub const FIELD_OFFSETS: ComplexTextFieldsOffsets

Return a struct containing the offset of for the fields of this struct

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impl ComplexText

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pub fn width(self: Pin<&Self>) -> LogicalLength

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pub fn height(self: Pin<&Self>) -> LogicalLength

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pub fn text(self: Pin<&Self>) -> SharedString

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pub fn font_size(self: Pin<&Self>) -> LogicalLength

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pub fn font_weight(self: Pin<&Self>) -> i32

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pub fn color(self: Pin<&Self>) -> Brush

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pub fn horizontal_alignment(self: Pin<&Self>) -> TextHorizontalAlignment

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pub fn vertical_alignment(self: Pin<&Self>) -> TextVerticalAlignment

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pub fn font_family(self: Pin<&Self>) -> SharedString

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pub fn font_italic(self: Pin<&Self>) -> bool

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pub fn wrap(self: Pin<&Self>) -> TextWrap

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pub fn overflow(self: Pin<&Self>) -> TextOverflow

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pub fn letter_spacing(self: Pin<&Self>) -> LogicalLength

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pub fn stroke(self: Pin<&Self>) -> Brush

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pub fn stroke_width(self: Pin<&Self>) -> LogicalLength

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pub fn stroke_style(self: Pin<&Self>) -> TextStrokeStyle

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impl ComplexText

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pub fn font_metrics( self: Pin<&Self>, window_adapter: &Rc<dyn WindowAdapter>, ) -> FontMetrics

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impl Default for ComplexText

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fn default() -> ComplexText

Returns the “default value” for a type. Read more
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impl HasStaticVTable<ItemVTable> for ComplexText

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fn static_vtable() -> &'static ItemVTable

Safety: must be a valid VTable for Self
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impl Item for ComplexText

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fn init(self: Pin<&Self>, _self_rc: &ItemRc)

This function is called by the run-time after the memory for the item has been allocated and initialized. It will be called before any user specified bindings are set.
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fn layout_info( self: Pin<&Self>, orientation: Orientation, window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo

We would need max/min/preferred size, and all layout info
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fn input_event_filter_before_children( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult

Event handler for mouse and touch event. This function is called before being called on children. Then, depending on the return value, it is called for the children, and their children, then Self::input_event is called on the children, and finally Self::input_event is called on this item again.
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fn input_event( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult

Handle input event for mouse and touch event
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fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult

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fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult

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fn render( self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer, self_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult

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impl ItemConsts for ComplexText

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const cached_rendering_data_offset: FieldOffset<ComplexText, CachedRenderingData>

offset in bytes from the *const ItemImpl. isize::MAX means None
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impl RenderText for ComplexText

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fn target_size(self: Pin<&Self>) -> LogicalSize

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fn text(self: Pin<&Self>) -> SharedString

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fn font_request(self: Pin<&Self>, window: &WindowInner) -> FontRequest

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fn color(self: Pin<&Self>) -> Brush

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fn alignment( self: Pin<&Self>, ) -> (TextHorizontalAlignment, TextVerticalAlignment)

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fn wrap(self: Pin<&Self>) -> TextWrap

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fn overflow(self: Pin<&Self>) -> TextOverflow

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fn letter_spacing(self: Pin<&Self>) -> LogicalLength

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fn stroke(self: Pin<&Self>) -> (Brush, LogicalLength, TextStrokeStyle)

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impl<'__dummy_lifetime> Unpin for ComplexText
where __MustNotImplUnpin<'__dummy_lifetime>: Unpin,

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.