#[repr(C)]pub struct Path {
pub elements: Property<PathData>,
pub fill: Property<Brush>,
pub fill_rule: Property<FillRule>,
pub stroke: Property<Brush>,
pub stroke_width: Property<LogicalLength>,
pub viewbox_x: Property<f32>,
pub viewbox_y: Property<f32>,
pub viewbox_width: Property<f32>,
pub viewbox_height: Property<f32>,
pub clip: Property<bool>,
pub cached_rendering_data: CachedRenderingData,
}
Expand description
The implementation of the Path
element
Fields§
§elements: Property<PathData>
§fill: Property<Brush>
§fill_rule: Property<FillRule>
§stroke: Property<Brush>
§stroke_width: Property<LogicalLength>
§viewbox_x: Property<f32>
§viewbox_y: Property<f32>
§viewbox_width: Property<f32>
§viewbox_height: Property<f32>
§clip: Property<bool>
§cached_rendering_data: CachedRenderingData
Implementations§
Source§impl Path
impl Path
Sourcepub const FIELD_OFFSETS: PathFieldsOffsets
pub const FIELD_OFFSETS: PathFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl Path
impl Path
pub fn elements(self: Pin<&Self>) -> PathData
pub fn fill(self: Pin<&Self>) -> Brush
pub fn fill_rule(self: Pin<&Self>) -> FillRule
pub fn stroke(self: Pin<&Self>) -> Brush
pub fn stroke_width(self: Pin<&Self>) -> LogicalLength
pub fn viewbox_x(self: Pin<&Self>) -> f32
pub fn viewbox_y(self: Pin<&Self>) -> f32
pub fn viewbox_width(self: Pin<&Self>) -> f32
pub fn viewbox_height(self: Pin<&Self>) -> f32
pub fn clip(self: Pin<&Self>) -> bool
Source§impl Path
impl Path
Sourcepub fn fitted_path_events(
self: Pin<&Self>,
self_rc: &ItemRc,
) -> Option<(LogicalVector, PathDataIterator)>
pub fn fitted_path_events( self: Pin<&Self>, self_rc: &ItemRc, ) -> Option<(LogicalVector, PathDataIterator)>
Returns an iterator of the events of the path and an offset, so that the shape fits into the width/height of the path while respecting the stroke width.
Trait Implementations§
Source§impl HasStaticVTable<ItemVTable> for Path
impl HasStaticVTable<ItemVTable> for Path
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for Path
impl Item for Path
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
_orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, _orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
event: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &'_ mut dyn ItemRenderer, self_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult
Source§impl ItemConsts for Path
impl ItemConsts for Path
Source§const cached_rendering_data_offset: FieldOffset<Path, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<Path, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
impl<'__dummy_lifetime> Unpin for Pathwhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for Path
impl !RefUnwindSafe for Path
impl Send for Path
impl !Sync for Path
impl UnwindSafe for Path
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more