#[repr(C)]pub struct ClippedImage {Show 15 fields
pub source: Property<Image>,
pub width: Property<LogicalLength>,
pub height: Property<LogicalLength>,
pub image_fit: Property<ImageFit>,
pub image_rendering: Property<ImageRendering>,
pub colorize: Property<Brush>,
pub source_clip_x: Property<i32>,
pub source_clip_y: Property<i32>,
pub source_clip_width: Property<i32>,
pub source_clip_height: Property<i32>,
pub horizontal_alignment: Property<ImageHorizontalAlignment>,
pub vertical_alignment: Property<ImageVerticalAlignment>,
pub horizontal_tiling: Property<ImageTiling>,
pub vertical_tiling: Property<ImageTiling>,
pub cached_rendering_data: CachedRenderingData,
}
Expand description
The implementation of the ClippedImage
element
Fields§
§source: Property<Image>
§width: Property<LogicalLength>
§height: Property<LogicalLength>
§image_fit: Property<ImageFit>
§image_rendering: Property<ImageRendering>
§colorize: Property<Brush>
§source_clip_x: Property<i32>
§source_clip_y: Property<i32>
§source_clip_width: Property<i32>
§source_clip_height: Property<i32>
§horizontal_alignment: Property<ImageHorizontalAlignment>
§vertical_alignment: Property<ImageVerticalAlignment>
§horizontal_tiling: Property<ImageTiling>
§vertical_tiling: Property<ImageTiling>
§cached_rendering_data: CachedRenderingData
Implementations§
Source§impl ClippedImage
impl ClippedImage
Sourcepub const FIELD_OFFSETS: ClippedImageFieldsOffsets
pub const FIELD_OFFSETS: ClippedImageFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl ClippedImage
impl ClippedImage
pub fn source(self: Pin<&Self>) -> Image
pub fn width(self: Pin<&Self>) -> LogicalLength
pub fn height(self: Pin<&Self>) -> LogicalLength
pub fn image_fit(self: Pin<&Self>) -> ImageFit
pub fn image_rendering(self: Pin<&Self>) -> ImageRendering
pub fn colorize(self: Pin<&Self>) -> Brush
pub fn source_clip_x(self: Pin<&Self>) -> i32
pub fn source_clip_y(self: Pin<&Self>) -> i32
pub fn source_clip_width(self: Pin<&Self>) -> i32
pub fn source_clip_height(self: Pin<&Self>) -> i32
pub fn horizontal_alignment(self: Pin<&Self>) -> ImageHorizontalAlignment
pub fn vertical_alignment(self: Pin<&Self>) -> ImageVerticalAlignment
pub fn horizontal_tiling(self: Pin<&Self>) -> ImageTiling
pub fn vertical_tiling(self: Pin<&Self>) -> ImageTiling
Trait Implementations§
Source§impl Default for ClippedImage
impl Default for ClippedImage
Source§fn default() -> ClippedImage
fn default() -> ClippedImage
Returns the “default value” for a type. Read more
Source§impl HasStaticVTable<ItemVTable> for ClippedImage
impl HasStaticVTable<ItemVTable> for ClippedImage
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for ClippedImage
impl Item for ClippedImage
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer, self_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult
Source§impl ItemConsts for ClippedImage
impl ItemConsts for ClippedImage
Source§const cached_rendering_data_offset: FieldOffset<ClippedImage, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<ClippedImage, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
Source§impl RenderImage for ClippedImage
impl RenderImage for ClippedImage
fn target_size(self: Pin<&Self>) -> LogicalSize
fn source(self: Pin<&Self>) -> Image
fn source_clip(self: Pin<&Self>) -> Option<IntRect>
fn image_fit(self: Pin<&Self>) -> ImageFit
fn rendering(self: Pin<&Self>) -> ImageRendering
fn colorize(self: Pin<&Self>) -> Brush
fn alignment( self: Pin<&Self>, ) -> (ImageHorizontalAlignment, ImageVerticalAlignment)
fn tiling(self: Pin<&Self>) -> (ImageTiling, ImageTiling)
impl<'__dummy_lifetime> Unpin for ClippedImagewhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for ClippedImage
impl !RefUnwindSafe for ClippedImage
impl !Send for ClippedImage
impl !Sync for ClippedImage
impl !UnwindSafe for ClippedImage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more