Struct imgui_sys::ImVector_ImTextureID
source · #[repr(C)]pub struct ImVector_ImTextureID {
pub Size: c_int,
pub Capacity: c_int,
pub Data: *mut ImTextureID,
}
Fields§
§Size: c_int
§Capacity: c_int
§Data: *mut ImTextureID
Trait Implementations§
source§impl Clone for ImVector_ImTextureID
impl Clone for ImVector_ImTextureID
source§fn clone(&self) -> ImVector_ImTextureID
fn clone(&self) -> ImVector_ImTextureID
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ImVector_ImTextureID
impl Debug for ImVector_ImTextureID
source§impl Default for ImVector_ImTextureID
impl Default for ImVector_ImTextureID
source§impl Hash for ImVector_ImTextureID
impl Hash for ImVector_ImTextureID
source§impl PartialEq<ImVector_ImTextureID> for ImVector_ImTextureID
impl PartialEq<ImVector_ImTextureID> for ImVector_ImTextureID
source§fn eq(&self, other: &ImVector_ImTextureID) -> bool
fn eq(&self, other: &ImVector_ImTextureID) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.