#[repr(C)]pub struct ImDrawCmd {
pub ClipRect: ImVec4,
pub TextureId: ImTextureID,
pub VtxOffset: c_uint,
pub IdxOffset: c_uint,
pub ElemCount: c_uint,
pub UserCallback: ImDrawCallback,
pub UserCallbackData: *mut c_void,
}
Fields§
§ClipRect: ImVec4
§TextureId: ImTextureID
§VtxOffset: c_uint
§IdxOffset: c_uint
§ElemCount: c_uint
§UserCallback: ImDrawCallback
§UserCallbackData: *mut c_void
Trait Implementations§
source§impl PartialEq for ImDrawCmd
impl PartialEq for ImDrawCmd
impl Copy for ImDrawCmd
impl StructuralPartialEq for ImDrawCmd
Auto Trait Implementations§
impl Freeze for ImDrawCmd
impl RefUnwindSafe for ImDrawCmd
impl !Send for ImDrawCmd
impl !Sync for ImDrawCmd
impl Unpin for ImDrawCmd
impl UnwindSafe for ImDrawCmd
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more