#[repr(C)]pub struct FontAtlas {
pub flags: FontAtlasFlags,
pub tex_id: TextureId,
pub tex_desired_width: i32,
pub tex_glyph_padding: i32,
/* private fields */
}
Expand description
A font atlas that builds a single texture
Fields§
§flags: FontAtlasFlags
Configuration flags
tex_id: TextureId
Texture identifier
tex_desired_width: i32
Texture width desired by user before building the atlas.
Must be a power-of-two. If you have many glyphs and your graphics API has texture size restrictions, you may want to increase texture width to decrease the height.
tex_glyph_padding: i32
Padding between glyphs within texture in pixels.
Defaults to 1. If your rendering method doesn’t rely on bilinear filtering, you may set this to 0.
Implementations§
source§impl FontAtlas
impl FontAtlas
pub fn add_font(&mut self, font_sources: &[FontSource<'_>]) -> FontId
pub fn fonts(&self) -> Vec<FontId>
pub fn get_font(&self, id: FontId) -> Option<&Font>
sourcepub fn build_alpha8_texture(&mut self) -> FontAtlasTexture<'_>
pub fn build_alpha8_texture(&mut self) -> FontAtlasTexture<'_>
Builds a 1 byte per-pixel font atlas texture
sourcepub fn build_rgba32_texture(&mut self) -> FontAtlasTexture<'_>
pub fn build_rgba32_texture(&mut self) -> FontAtlasTexture<'_>
Builds a 4 byte per-pixel font atlas texture
sourcepub fn clear_fonts(&mut self)
pub fn clear_fonts(&mut self)
Clears output font data (glyph storage, UV coordinates)
sourcepub fn clear_tex_data(&mut self)
pub fn clear_tex_data(&mut self)
Clears output texture data.
Can be used to save RAM once the texture has been transferred to the GPU.
sourcepub fn clear_input_data(&mut self)
pub fn clear_input_data(&mut self)
Clears all the data used to build the textures and fonts
Trait Implementations§
Auto Trait Implementations§
impl Freeze for FontAtlas
impl RefUnwindSafe for FontAtlas
impl !Send for FontAtlas
impl !Sync for FontAtlas
impl Unpin for FontAtlas
impl UnwindSafe for FontAtlas
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more