Struct io_uring::opcode::RecvMsgMulti

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pub struct RecvMsgMulti { /* private fields */ }
Expand description

Receive multiple messages on a socket, equivalent to recvmsg(2).

Parameters: msg: For this multishot variant of ResvMsg, only the msg_namelen and msg_controllen fields are relevant. buf_group: The id of the provided buffer pool to use for each received message.

See also the description of SendMsg and types::RecvMsgOut.

The multishot version allows the application to issue a single receive request, which repeatedly posts a CQE when data is available. It requires the MSG_WAITALL flag is not set. Each CQE will take a buffer out of a provided buffer pool for receiving. The application should check the flags of each CQE, regardless of its result. If a posted CQE does not have the IORING_CQE_F_MORE flag set then the multishot receive will be done and the application should issue a new request.

Unlike RecvMsg, this multishot recvmsg will prepend a struct which describes the layout of the rest of the buffer in combination with the initial msghdr structure submitted with the request. Use types::RecvMsgOut to parse the data received and access its components.

The recvmsg multishot variant is available since kernel 6.0.

Implementations§

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impl RecvMsgMulti

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pub fn new(fd: impl UseFixed, msg: *const msghdr, buf_group: u16) -> Self

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pub const CODE: u8 = 10u8

The opcode of the operation. This can be passed to Probe::is_supported to check if this operation is supported with the current kernel.

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pub const fn ioprio(self, ioprio: u16) -> Self

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pub const fn flags(self, flags: u32) -> Self

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pub fn build(self) -> Entry

Trait Implementations§

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impl Debug for RecvMsgMulti

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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