irox_units::units::angle

Struct Angle

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pub struct Angle { /* private fields */ }

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impl Angle

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pub const fn new(value: f64, units: AngleUnits) -> Self

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pub fn value(&self) -> f64

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pub fn units(&self) -> AngleUnits

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impl Angle

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pub const fn new_radians(value: f64) -> Angle

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pub const fn new_degrees(value: f64) -> Angle

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pub fn new_dms(degrees: i16, minutes: u8, seconds: f64) -> Angle

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pub fn as_degrees(&self) -> Angle

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pub fn as_radians(&self) -> Angle

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pub fn as_dms(&self) -> (i16, u8, f64)

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pub fn as_deg_min(&self) -> (i16, f64)

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pub fn sin(&self) -> f64

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pub fn asin(&self) -> f64

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pub fn cos(&self) -> f64

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pub fn acos(&self) -> f64

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impl<'a> Add<&Angle> for &Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: &Angle) -> Angle

Performs the + operation. Read more
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impl<'a> Add<&Angle> for &mut Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: &Angle) -> Angle

Performs the + operation. Read more
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impl<'a> Add<&Angle> for Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: &Angle) -> Angle

Performs the + operation. Read more
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impl<'a> Add<&mut Angle> for &Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: &mut Angle) -> Angle

Performs the + operation. Read more
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impl<'a> Add<&mut Angle> for &mut Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: &mut Angle) -> Angle

Performs the + operation. Read more
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impl<'a> Add<&mut Angle> for Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: &mut Angle) -> Angle

Performs the + operation. Read more
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impl<'a> Add<Angle> for &Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: Angle) -> Angle

Performs the + operation. Read more
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impl<'a> Add<Angle> for &mut Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: Angle) -> Angle

Performs the + operation. Read more
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impl<'a> Add for Angle

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type Output = Angle

The resulting type after applying the + operator.
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fn add(self, rhs: Angle) -> Angle

Performs the + operation. Read more
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impl<'a> AddAssign<&Angle> for &mut Angle

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fn add_assign(&mut self, rhs: &Angle)

Performs the += operation. Read more
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impl<'a> AddAssign<&Angle> for Angle

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fn add_assign(&mut self, rhs: &Angle)

Performs the += operation. Read more
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impl<'a> AddAssign<&mut Angle> for &mut Angle

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fn add_assign(&mut self, rhs: &mut Angle)

Performs the += operation. Read more
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impl<'a> AddAssign<&mut Angle> for Angle

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fn add_assign(&mut self, rhs: &mut Angle)

Performs the += operation. Read more
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impl<'a> AddAssign<Angle> for &mut Angle

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fn add_assign(&mut self, rhs: Angle)

Performs the += operation. Read more
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impl<'a> AddAssign for Angle

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fn add_assign(&mut self, rhs: Angle)

Performs the += operation. Read more
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impl Clone for Angle

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fn clone(&self) -> Angle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Angle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Angle

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fn default() -> Angle

Returns the “default value” for a type. Read more
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impl Display for Angle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Div<&Angle> for &Angle

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type Output = f64

The resulting type after applying the / operator.
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fn div(self, rhs: &Angle) -> Self::Output

Performs the / operation. Read more
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impl<'a> Div<&mut Angle> for &mut Angle

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type Output = f64

The resulting type after applying the / operator.
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fn div(self, rhs: &mut Angle) -> Self::Output

Performs the / operation. Read more
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impl<'a> Div<f64> for &Angle

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type Output = Angle

The resulting type after applying the / operator.
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fn div(self, rhs: f64) -> Angle

Performs the / operation. Read more
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impl<'a> Div<f64> for &mut Angle

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type Output = Angle

The resulting type after applying the / operator.
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fn div(self, rhs: f64) -> Angle

Performs the / operation. Read more
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impl<'a> Div<f64> for Angle

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type Output = Angle

The resulting type after applying the / operator.
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fn div(self, rhs: f64) -> Angle

Performs the / operation. Read more
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impl<'a> Div for Angle

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type Output = f64

The resulting type after applying the / operator.
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fn div(self, rhs: Angle) -> Self::Output

Performs the / operation. Read more
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impl<'a> DivAssign<f64> for &mut Angle

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fn div_assign(&mut self, rhs: f64)

Performs the /= operation. Read more
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impl<'a> DivAssign<f64> for Angle

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fn div_assign(&mut self, rhs: f64)

Performs the /= operation. Read more
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impl FromUnits<Angle> for CompassReference

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fn from(&self, value: Angle, units: Self) -> Angle

Converts the value with unit units into this (self) unit
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impl FromUnits<Angle> for RotationDirection

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fn from(&self, value: Angle, units: Self) -> Angle

Converts the value with unit units into this (self) unit
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impl<'a> Mul<&Angle> for &Angle

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type Output = f64

The resulting type after applying the * operator.
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fn mul(self, rhs: &Angle) -> Self::Output

Performs the * operation. Read more
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impl<'a> Mul<&Angle> for f64

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type Output = Angle

The resulting type after applying the * operator.
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fn mul(self, rhs: &Angle) -> Self::Output

Performs the * operation. Read more
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impl<'a> Mul<&mut Angle> for &mut Angle

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type Output = f64

The resulting type after applying the * operator.
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fn mul(self, rhs: &mut Angle) -> Self::Output

Performs the * operation. Read more
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impl<'a> Mul<&mut Angle> for f64

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type Output = Angle

The resulting type after applying the * operator.
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fn mul(self, rhs: &mut Angle) -> Self::Output

Performs the * operation. Read more
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impl<'a> Mul<Angle> for f64

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type Output = Angle

The resulting type after applying the * operator.
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fn mul(self, rhs: Angle) -> Self::Output

Performs the * operation. Read more
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impl<'a> Mul<f64> for &Angle

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type Output = Angle

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> Angle

Performs the * operation. Read more
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impl<'a> Mul<f64> for &mut Angle

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type Output = Angle

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> Angle

Performs the * operation. Read more
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impl<'a> Mul<f64> for Angle

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type Output = Angle

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> Angle

Performs the * operation. Read more
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impl<'a> Mul for Angle

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type Output = f64

The resulting type after applying the * operator.
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fn mul(self, rhs: Angle) -> Self::Output

Performs the * operation. Read more
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impl<'a> MulAssign<f64> for &mut Angle

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fn mul_assign(&mut self, rhs: f64)

Performs the *= operation. Read more
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impl<'a> MulAssign<f64> for Angle

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fn mul_assign(&mut self, rhs: f64)

Performs the *= operation. Read more
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impl Ord for Angle

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Angle

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fn eq(&self, rhs: &Angle) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Angle

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fn partial_cmp(&self, rhs: &Angle) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<'a> Sub<&Angle> for &Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: &Angle) -> Angle

Performs the - operation. Read more
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impl<'a> Sub<&Angle> for &mut Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: &Angle) -> Angle

Performs the - operation. Read more
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impl<'a> Sub<&Angle> for Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: &Angle) -> Angle

Performs the - operation. Read more
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impl<'a> Sub<&mut Angle> for &Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: &mut Angle) -> Angle

Performs the - operation. Read more
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impl<'a> Sub<&mut Angle> for &mut Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: &mut Angle) -> Angle

Performs the - operation. Read more
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impl<'a> Sub<&mut Angle> for Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: &mut Angle) -> Angle

Performs the - operation. Read more
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impl<'a> Sub<Angle> for &Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: Angle) -> Angle

Performs the - operation. Read more
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impl<'a> Sub<Angle> for &mut Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: Angle) -> Angle

Performs the - operation. Read more
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impl<'a> Sub for Angle

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type Output = Angle

The resulting type after applying the - operator.
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fn sub(self, rhs: Angle) -> Angle

Performs the - operation. Read more
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impl<'a> SubAssign<&Angle> for &mut Angle

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fn sub_assign(&mut self, rhs: &Angle)

Performs the -= operation. Read more
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impl<'a> SubAssign<&Angle> for Angle

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fn sub_assign(&mut self, rhs: &Angle)

Performs the -= operation. Read more
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impl<'a> SubAssign<&mut Angle> for &mut Angle

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fn sub_assign(&mut self, rhs: &mut Angle)

Performs the -= operation. Read more
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impl<'a> SubAssign<&mut Angle> for Angle

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fn sub_assign(&mut self, rhs: &mut Angle)

Performs the -= operation. Read more
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impl<'a> SubAssign<Angle> for &mut Angle

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fn sub_assign(&mut self, rhs: Angle)

Performs the -= operation. Read more
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impl<'a> SubAssign for Angle

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fn sub_assign(&mut self, rhs: Angle)

Performs the -= operation. Read more
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impl Unit<AngleUnits> for &Angle

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type Output = Angle

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fn as_unit(&self, units: AngleUnits) -> Angle
where Self: Sized,

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impl Unit<AngleUnits> for &mut Angle

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type Output = Angle

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fn as_unit(&self, units: AngleUnits) -> Angle
where Self: Sized,

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impl Unit<AngleUnits> for Angle

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type Output = Angle

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fn as_unit(&self, units: AngleUnits) -> Angle
where Self: Sized,

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impl UnitStruct<AngleUnits> for &Angle

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type Output = Angle

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fn new(value: f64, units: AngleUnits) -> Angle

Creates a new type
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fn value(&self) -> f64

Returns the value of this struct
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fn units(&self) -> AngleUnits

Returns the unit type of this struct
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impl UnitStruct<AngleUnits> for &mut Angle

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type Output = Angle

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fn new(value: f64, units: AngleUnits) -> Angle

Creates a new type
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fn value(&self) -> f64

Returns the value of this struct
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fn units(&self) -> AngleUnits

Returns the unit type of this struct
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impl UnitStruct<AngleUnits> for Angle

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type Output = Angle

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fn new(value: f64, units: AngleUnits) -> Angle

Creates a new type
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fn value(&self) -> f64

Returns the value of this struct
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fn units(&self) -> AngleUnits

Returns the unit type of this struct
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impl Copy for Angle

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impl Eq for Angle

Auto Trait Implementations§

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impl Freeze for Angle

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impl RefUnwindSafe for Angle

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impl Send for Angle

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impl Sync for Angle

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impl Unpin for Angle

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impl UnwindSafe for Angle

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> MaybeInto<U> for T
where U: MaybeFrom<T>,

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fn maybe_into(self) -> Option<U>

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.