#[repr(C, packed(1))]pub struct Struct__jack_position {Show 20 fields
pub unique_1: jack_unique_t,
pub usecs: jack_time_t,
pub frame_rate: jack_nframes_t,
pub frame: jack_nframes_t,
pub valid: jack_position_bits_t,
pub bar: i32,
pub beat: i32,
pub tick: i32,
pub bar_start_tick: c_double,
pub beats_per_bar: c_float,
pub beat_type: c_float,
pub ticks_per_beat: c_double,
pub beats_per_minute: c_double,
pub frame_time: c_double,
pub next_time: c_double,
pub bbt_offset: jack_nframes_t,
pub audio_frames_per_video_frame: c_float,
pub video_offset: jack_nframes_t,
pub padding: [i32; 7],
pub unique_2: jack_unique_t,
}
Fields§
§unique_1: jack_unique_t
§usecs: jack_time_t
§frame_rate: jack_nframes_t
§frame: jack_nframes_t
§valid: jack_position_bits_t
§bar: i32
§beat: i32
§tick: i32
§bar_start_tick: c_double
§beats_per_bar: c_float
§beat_type: c_float
§ticks_per_beat: c_double
§beats_per_minute: c_double
§frame_time: c_double
§next_time: c_double
§bbt_offset: jack_nframes_t
§audio_frames_per_video_frame: c_float
§video_offset: jack_nframes_t
§padding: [i32; 7]
§unique_2: jack_unique_t
Trait Implementations§
Source§impl Clone for Struct__jack_position
impl Clone for Struct__jack_position
Source§impl Default for Struct__jack_position
impl Default for Struct__jack_position
impl Copy for Struct__jack_position
Auto Trait Implementations§
impl Freeze for Struct__jack_position
impl RefUnwindSafe for Struct__jack_position
impl Send for Struct__jack_position
impl Sync for Struct__jack_position
impl Unpin for Struct__jack_position
impl UnwindSafe for Struct__jack_position
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more