pub struct ConnectionState { /* private fields */ }
Expand description
Connection related state that is needed to execute JSON-RPC calls.
Implementations§
source§impl ConnectionState
impl ConnectionState
sourcepub fn new(
stop_handle: StopHandle,
conn_id: u32,
conn_permit: OwnedSemaphorePermit,
) -> ConnectionState
pub fn new( stop_handle: StopHandle, conn_id: u32, conn_permit: OwnedSemaphorePermit, ) -> ConnectionState
Create a new connection state.
Trait Implementations§
source§impl Clone for ConnectionState
impl Clone for ConnectionState
source§fn clone(&self) -> ConnectionState
fn clone(&self) -> ConnectionState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for ConnectionState
impl RefUnwindSafe for ConnectionState
impl Send for ConnectionState
impl Sync for ConnectionState
impl Unpin for ConnectionState
impl UnwindSafe for ConnectionState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)