pub struct SetReasoningEffort<S: State = Empty>(/* private fields */);
Expand description
Represents a State
that has IsSet
implemented for State::ReasoningEffort
.
The state for all other members is left the same as in the input state.
Auto Trait Implementations§
impl<S> Freeze for SetReasoningEffort<S>
impl<S> RefUnwindSafe for SetReasoningEffort<S>
impl<S> Send for SetReasoningEffort<S>
impl<S> Sync for SetReasoningEffort<S>
impl<S> Unpin for SetReasoningEffort<S>
impl<S> UnwindSafe for SetReasoningEffort<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more