lance_arrow::bfloat16

Struct BFloat16Type

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pub struct BFloat16Type {}

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impl ArrowFloatType for BFloat16Type

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const FLOAT_TYPE: FloatType = FloatType::BFloat16

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const MIN: Self::Native = {transmute(0xff7f): <bfloat16::BFloat16Type as floats::ArrowFloatType>::Native}

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const MAX: Self::Native = {transmute(0x7f7f): <bfloat16::BFloat16Type as floats::ArrowFloatType>::Native}

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type Native = bf16

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type ArrayType = BFloat16Array

Arrow Float Array Type.
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fn empty_array() -> Self::ArrayType

Returns empty array of this type.
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impl Debug for BFloat16Type

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FloatArray<BFloat16Type> for BFloat16Array

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type FloatType = BFloat16Type

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fn as_slice(&self) -> &[bf16]

Returns a reference to the underlying data as a slice.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> Allocation for T
where T: RefUnwindSafe + Send + Sync,