Struct PlayerContext

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pub struct PlayerContext {
    pub guild_id: GuildId,
    pub client: LavalinkClient,
    /* private fields */
}
Expand description

The player context.

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§guild_id: GuildId§client: LavalinkClient

Implementations§

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impl PlayerContext

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pub fn close(self) -> LavalinkResult<()>

Close the current player.

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pub fn skip(&self) -> LavalinkResult<()>

Skip the current track and play the next in the queue.

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pub fn finish(&self, should_continue: bool) -> LavalinkResult<()>

Finish the current track.

§Parameters
  • should_continue: if the next track in the queue should play.
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pub fn update_player_data(&self, player: Player) -> LavalinkResult<()>

Update player data in the context.

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pub fn queue(&self, track: impl Into<TrackInQueue>) -> LavalinkResult<()>

Add a track to the end of the queue.

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pub fn get_queue(&self) -> QueueRef

Get a reference to the current queue.

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pub async fn get_player(&self) -> LavalinkResult<Player>

Get the current player information.

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pub async fn update_player( &self, update_player: &UpdatePlayer, no_replace: bool, ) -> LavalinkResult<Player>

Request a raw player update.

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pub async fn play(&self, track: &TrackData) -> LavalinkResult<Player>

Try and play a track. Does not change tracks if one is already playing.

NOTE: Does not modify the queue.

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pub async fn play_now(&self, track: &TrackData) -> LavalinkResult<Player>

Force play a track, replacing the current track.

NOTE: Does not modify the queue.

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pub async fn stop_now(&self) -> LavalinkResult<Player>

Stop playing the current track.

This does not continue playback of the queue.

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pub async fn set_pause(&self, pause: bool) -> LavalinkResult<Player>

Set the pause state of the player.

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pub async fn set_volume(&self, volume: u16) -> LavalinkResult<Player>

Set the volume of the player.

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pub async fn set_filters(&self, filters: Filters) -> LavalinkResult<Player>

Set the filters of the player.

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pub async fn set_position(&self, position: Duration) -> LavalinkResult<Player>

Jump to a specific position in the currently playing track.

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pub fn data<Data: Send + Sync + 'static>(&self) -> LavalinkResult<Arc<Data>>

Get the custom data provided when creating the player context.

§Errors

Returns LavalinkError::InvalidDataType if the type argument provided does not match the type of the data provided, or if no data was provided when creating the player context.

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impl Clone for PlayerContext

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fn clone(&self) -> PlayerContext

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl IntoPy<Py<PyAny>> for PlayerContext

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fn into_py(self, py: Python<'_>) -> PyObject

👎Deprecated since 0.23.0: IntoPy is going to be replaced by IntoPyObject. See the migration guide (https://pyo3.rs/v0.23.0/migration) for more information.
Performs the conversion.
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impl<'py> IntoPyObject<'py> for PlayerContext

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type Target = PlayerContext

The Python output type
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type Output = Bound<'py, <PlayerContext as IntoPyObject<'py>>::Target>

The smart pointer type to use. Read more
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type Error = PyErr

The type returned in the event of a conversion error.
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fn into_pyobject( self, py: Python<'py>, ) -> Result<<Self as IntoPyObject<'_>>::Output, <Self as IntoPyObject<'_>>::Error>

Performs the conversion.
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impl PyClass for PlayerContext

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type Frozen = False

Whether the pyclass is frozen. Read more
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impl PyClassImpl for PlayerContext

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const IS_BASETYPE: bool = false

#[pyclass(subclass)]
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const IS_SUBCLASS: bool = false

#[pyclass(extends=…)]
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const IS_MAPPING: bool = false

#[pyclass(mapping)]
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const IS_SEQUENCE: bool = false

#[pyclass(sequence)]
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type BaseType = PyAny

Base class
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type ThreadChecker = SendablePyClass<PlayerContext>

This handles following two situations: Read more
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type PyClassMutability = <<PyAny as PyClassBaseType>::PyClassMutability as PyClassMutability>::MutableChild

Immutable or mutable
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type Dict = PyClassDummySlot

Specify this class has #[pyclass(dict)] or not.
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type WeakRef = PyClassDummySlot

Specify this class has #[pyclass(weakref)] or not.
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type BaseNativeType = PyAny

The closest native ancestor. This is PyAny by default, and when you declare #[pyclass(extends=PyDict)], it’s PyDict.
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fn items_iter() -> PyClassItemsIter

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fn doc(py: Python<'_>) -> PyResult<&'static CStr>

Rendered class doc
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fn lazy_type_object() -> &'static LazyTypeObject<Self>

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fn dict_offset() -> Option<isize>

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fn weaklist_offset() -> Option<isize>

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impl<'a, 'py> PyFunctionArgument<'a, 'py> for &'a PlayerContext

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type Holder = Option<PyRef<'py, PlayerContext>>

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fn extract( obj: &'a Bound<'py, PyAny>, holder: &'a mut Self::Holder, ) -> PyResult<Self>

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impl<'a, 'py> PyFunctionArgument<'a, 'py> for &'a mut PlayerContext

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type Holder = Option<PyRefMut<'py, PlayerContext>>

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fn extract( obj: &'a Bound<'py, PyAny>, holder: &'a mut Self::Holder, ) -> PyResult<Self>

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impl PyMethods<PlayerContext> for PyClassImplCollector<PlayerContext>

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fn py_methods(self) -> &'static PyClassItems

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impl PyTypeInfo for PlayerContext

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const NAME: &'static str = "PlayerContext"

Class name.
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const MODULE: Option<&'static str> = ::core::option::Option::None

Module name, if any.
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fn type_object_raw(py: Python<'_>) -> *mut PyTypeObject

Returns the PyTypeObject instance for this type.
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fn type_object(py: Python<'_>) -> Bound<'_, PyType>

Returns the safe abstraction over the type object.
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fn type_object_bound(py: Python<'_>) -> Bound<'_, PyType>

👎Deprecated since 0.23.0: renamed to PyTypeInfo::type_object
Deprecated name for PyTypeInfo::type_object.
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fn is_type_of(object: &Bound<'_, PyAny>) -> bool

Checks if object is an instance of this type or a subclass of this type.
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fn is_type_of_bound(object: &Bound<'_, PyAny>) -> bool

👎Deprecated since 0.23.0: renamed to PyTypeInfo::is_type_of
Deprecated name for PyTypeInfo::is_type_of.
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fn is_exact_type_of(object: &Bound<'_, PyAny>) -> bool

Checks if object is an instance of this type.
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fn is_exact_type_of_bound(object: &Bound<'_, PyAny>) -> bool

👎Deprecated since 0.23.0: renamed to PyTypeInfo::is_exact_type_of
Deprecated name for PyTypeInfo::is_exact_type_of.
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impl DerefToPyAny for PlayerContext

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