pub enum ActionDiff<A: Actionlike> {
Pressed {
action: A,
},
Released {
action: A,
},
AxisChanged {
action: A,
value: f32,
},
DualAxisChanged {
action: A,
axis_pair: Vec2,
},
TripleAxisChanged {
action: A,
axis_triple: Vec3,
},
}
Expand description
Stores presses and releases of buttons without timing information
These are typically accessed using the Events<ActionDiffEvent>
resource.
Uses a minimal storage format to facilitate transport over the network.
An ActionState
can be fully reconstructed from a stream of ActionDiff
.
Variants§
Pressed
The action was pressed
Fields
§
action: A
The value of the action
Released
The action was released
Fields
§
action: A
The value of the action
AxisChanged
The value of the action changed
DualAxisChanged
The axis pair of the action changed
TripleAxisChanged
The axis pair of the action changed
Trait Implementations§
source§impl<A: Clone + Actionlike> Clone for ActionDiff<A>
impl<A: Clone + Actionlike> Clone for ActionDiff<A>
source§fn clone(&self) -> ActionDiff<A>
fn clone(&self) -> ActionDiff<A>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<A: Debug + Actionlike> Debug for ActionDiff<A>
impl<A: Debug + Actionlike> Debug for ActionDiff<A>
source§impl<'de, A> Deserialize<'de> for ActionDiff<A>where
A: Deserialize<'de> + Actionlike,
impl<'de, A> Deserialize<'de> for ActionDiff<A>where
A: Deserialize<'de> + Actionlike,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<A: PartialEq + Actionlike> PartialEq for ActionDiff<A>
impl<A: PartialEq + Actionlike> PartialEq for ActionDiff<A>
source§impl<A> Serialize for ActionDiff<A>where
A: Serialize + Actionlike,
impl<A> Serialize for ActionDiff<A>where
A: Serialize + Actionlike,
impl<A: Actionlike> StructuralPartialEq for ActionDiff<A>
Auto Trait Implementations§
impl<A> Freeze for ActionDiff<A>where
A: Freeze,
impl<A> RefUnwindSafe for ActionDiff<A>where
A: RefUnwindSafe,
impl<A> Send for ActionDiff<A>
impl<A> Sync for ActionDiff<A>
impl<A> Unpin for ActionDiff<A>where
A: Unpin,
impl<A> UnwindSafe for ActionDiff<A>where
A: UnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more