#[non_exhaustive]pub enum ClashStrategy {
PressAll,
PrioritizeLongest,
}
Expand description
How should clashing inputs by handled by an InputMap
?
Inputs “clash” if and only if the Buttonlike
components of one user input is a strict subset of the other.
For example:
S
andW
: does not clashControlLeft + S
andS
: clashesS
andS
: does not clashControlLeft + S
andAltLeft + S
: does not clashControlLeft + S
,AltLeft + S
andControlLeft + AltLeft + S
: clashes
This strategy is only used when assessing the actions and input holistically,
in InputMap::process_actions
, using InputMap::handle_clashes
.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
PressAll
All matching inputs will always be pressed
PrioritizeLongest
Only press the action that corresponds to the longest chord
This is the default strategy.
Implementations§
source§impl ClashStrategy
impl ClashStrategy
sourcepub fn variants() -> &'static [ClashStrategy]
pub fn variants() -> &'static [ClashStrategy]
Returns the list of all possible clash strategies.
Trait Implementations§
source§impl Clone for ClashStrategy
impl Clone for ClashStrategy
source§fn clone(&self) -> ClashStrategy
fn clone(&self) -> ClashStrategy
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ClashStrategy
impl Debug for ClashStrategy
source§impl Default for ClashStrategy
impl Default for ClashStrategy
source§fn default() -> ClashStrategy
fn default() -> ClashStrategy
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for ClashStrategy
impl<'de> Deserialize<'de> for ClashStrategy
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for ClashStrategy
impl PartialEq for ClashStrategy
source§impl Serialize for ClashStrategy
impl Serialize for ClashStrategy
impl Copy for ClashStrategy
impl Eq for ClashStrategy
impl Resource for ClashStrategy
impl StructuralPartialEq for ClashStrategy
Auto Trait Implementations§
impl Freeze for ClashStrategy
impl RefUnwindSafe for ClashStrategy
impl Send for ClashStrategy
impl Sync for ClashStrategy
impl Unpin for ClashStrategy
impl UnwindSafe for ClashStrategy
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