leafwing_input_manager::systems

Function update_action_state

source
pub fn update_action_state<A: Actionlike>(
    input_store: Res<'_, CentralInputStore>,
    clash_strategy: Res<'_, ClashStrategy>,
    gamepads: Res<'_, Gamepads>,
    action_state: Option<ResMut<'_, ActionState<A>>>,
    input_map: Option<Res<'_, InputMap<A>>>,
    query: Query<'_, '_, (&mut ActionState<A>, &InputMap<A>)>,
)
Expand description

Fetches the CentralInputStore to update ActionState according to the InputMap.

Clashes will be resolved according to the ClashStrategy resource.