Struct UseScrollReturn

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pub struct UseScrollReturn<SetXFn, SetYFn, MFn>
where SetXFn: Fn(f64) + Clone + Send + Sync, SetYFn: Fn(f64) + Clone + Send + Sync, MFn: Fn() + Clone + Send + Sync,
{ pub x: Signal<f64>, pub set_x: SetXFn, pub y: Signal<f64>, pub set_y: SetYFn, pub is_scrolling: Signal<bool>, pub arrived_state: Signal<Directions>, pub directions: Signal<Directions>, pub measure: MFn, }
Expand description

The return value of use_scroll.

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§x: Signal<f64>

X coordinate of scroll position

§set_x: SetXFn

Sets the value of x. This does also scroll the element.

§y: Signal<f64>

Y coordinate of scroll position

§set_y: SetYFn

Sets the value of y. This does also scroll the element.

§is_scrolling: Signal<bool>

Is true while the element is being scrolled.

§arrived_state: Signal<Directions>

Sets the field that represents a direction to true if the element is scrolled all the way to that side.

§directions: Signal<Directions>

The directions in which the element is being scrolled are set to true.

§measure: MFn

Re-evaluates the arrived_state.

Auto Trait Implementations§

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impl<SetXFn, SetYFn, MFn> Freeze for UseScrollReturn<SetXFn, SetYFn, MFn>
where SetXFn: Freeze, SetYFn: Freeze, MFn: Freeze,

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impl<SetXFn, SetYFn, MFn> RefUnwindSafe for UseScrollReturn<SetXFn, SetYFn, MFn>
where SetXFn: RefUnwindSafe, SetYFn: RefUnwindSafe, MFn: RefUnwindSafe,

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impl<SetXFn, SetYFn, MFn> Send for UseScrollReturn<SetXFn, SetYFn, MFn>

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impl<SetXFn, SetYFn, MFn> Sync for UseScrollReturn<SetXFn, SetYFn, MFn>

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impl<SetXFn, SetYFn, MFn> Unpin for UseScrollReturn<SetXFn, SetYFn, MFn>
where SetXFn: Unpin, SetYFn: Unpin, MFn: Unpin,

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impl<SetXFn, SetYFn, MFn> UnwindSafe for UseScrollReturn<SetXFn, SetYFn, MFn>
where SetXFn: UnwindSafe, SetYFn: UnwindSafe, MFn: UnwindSafe,

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impl<El, T, Marker> IntoElementMaybeSignal<T, Marker> for El
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