leptos::reactive::signal

Struct WriteSignal

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pub struct WriteSignal<T, S = SyncStorage> { /* private fields */ }
Expand description

An arena-allocated setter for a reactive signal.

A signal is a piece of data that may change over time, and notifies other code when it has changed.

This is an arena-allocated signal, which is Copy and is disposed when its reactive Owner cleans up. For a reference-counted signal that lives as long as a reference to it is alive, see ArcWriteSignal.

§Core Trait Implementations

  • .set() sets the signal to a new value.
  • .update() updates the value of the signal by applying a closure that takes a mutable reference.
  • .write() returns a guard through which the signal can be mutated, and which notifies subscribers when it is dropped.

Each of these has a related _untracked() method, which updates the signal without notifying subscribers. Untracked updates are not desirable in most cases, as they cause “tearing” between the signal’s value and its observed value. If you want a non-reactive container, used ArenaItem instead.

§Examples

let (count, set_count) = signal(0);

// ✅ calling the setter sets the value
//    `set_count(1)` on nightly
set_count.set(1);
assert_eq!(count.get(), 1);

// ❌ you could call the getter within the setter
// set_count.set(count.get() + 1);

// ✅ however it's more efficient to use .update() and mutate the value in place
set_count.update(|count: &mut i32| *count += 1);
assert_eq!(count.get(), 2);

// ✅ `.write()` returns a guard that implements `DerefMut` and will notify when dropped
*set_count.write() += 1;
assert_eq!(count.get(), 3);

Trait Implementations§

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impl<T, S> Clone for WriteSignal<T, S>

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fn clone(&self) -> WriteSignal<T, S>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T, S> Debug for WriteSignal<T, S>
where S: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T, S> DefinedAt for WriteSignal<T, S>

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fn defined_at(&self) -> Option<&'static Location<'static>>

Returns the location at which the signal was defined. This is usually simply None in release mode.
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impl<T, S> Dispose for WriteSignal<T, S>

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fn dispose(self)

Disposes of the signal. This: Read more
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impl<T, S> From<WriteSignal<T, S>> for SignalSetter<T, S>

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fn from(value: WriteSignal<T, S>) -> SignalSetter<T, S>

Converts to this type from the input type.
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impl<T, S> Hash for WriteSignal<T, S>

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T, S> IsDisposed for WriteSignal<T, S>

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fn is_disposed(&self) -> bool

If true, the signal cannot be accessed without a panic.
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impl<T, S> Notify for WriteSignal<T, S>
where T: 'static, S: Storage<ArcWriteSignal<T>>,

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fn notify(&self)

Notifies subscribers of a change in this signal.
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impl<T, S> PartialEq for WriteSignal<T, S>

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fn eq(&self, other: &WriteSignal<T, S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T, S> Write for WriteSignal<T, S>
where T: 'static, S: Storage<ArcWriteSignal<T>>,

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type Value = T

The type of the signal’s value.
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fn try_write(&self) -> Option<impl UntrackableGuard>

Returns the guard, or None if the signal has already been disposed.
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fn try_write_untracked(&self) -> Option<impl DerefMut>

or None if the signal has already been disposed.
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fn write(&self) -> impl UntrackableGuard

Returns the guard. Read more
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fn write_untracked(&self) -> impl DerefMut

Returns a guard that will not notify subscribers when dropped. Read more
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impl<T, S> Copy for WriteSignal<T, S>

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impl<T, S> Eq for WriteSignal<T, S>

Auto Trait Implementations§

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impl<T, S> Freeze for WriteSignal<T, S>

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impl<T, S> RefUnwindSafe for WriteSignal<T, S>

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impl<T, S> Send for WriteSignal<T, S>

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impl<T, S> Sync for WriteSignal<T, S>

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impl<T, S> Unpin for WriteSignal<T, S>

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impl<T, S> UnwindSafe for WriteSignal<T, S>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Set for T
where T: Update + IsDisposed,

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type Value = <T as Update>::Value

The type of the value contained in the signal.
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fn set(&self, value: <T as Set>::Value)

Updates the value by replacing it, and notifies subscribers that it has changed.
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fn try_set(&self, value: <T as Set>::Value) -> Option<<T as Set>::Value>

Updates the value by replacing it, and notifies subscribers that it has changed. Read more
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impl<T> StorageAccess<T> for T

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fn as_borrowed(&self) -> &T

Borrows the value.
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fn into_taken(self) -> T

Takes the value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Update for T
where T: Write,

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type Value = <T as Write>::Value

The type of the value contained in the signal.
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fn try_maybe_update<U>( &self, fun: impl FnOnce(&mut <T as Update>::Value) -> (bool, U), ) -> Option<U>

Updates the value of the signal, notifying subscribers if the update function returns (true, _), and returns the value returned by the update function, or None if the signal has already been disposed.
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fn update(&self, fun: impl FnOnce(&mut Self::Value))

Updates the value of the signal and notifies subscribers.
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fn maybe_update(&self, fun: impl FnOnce(&mut Self::Value) -> bool)

Updates the value of the signal, but only notifies subscribers if the function returns true.
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fn try_update<U>(&self, fun: impl FnOnce(&mut Self::Value) -> U) -> Option<U>

Updates the value of the signal and notifies subscribers, returning the value that is returned by the update function, or None if the signal has already been disposed.
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impl<T> UpdateUntracked for T
where T: Write,

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type Value = <T as Write>::Value

The type of the value contained in the signal.
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fn try_update_untracked<U>( &self, fun: impl FnOnce(&mut <T as UpdateUntracked>::Value) -> U, ) -> Option<U>

Updates the value by applying a function, returning the value returned by that function, or None if the signal has already been disposed. Does not notify subscribers that the signal has changed.
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fn update_untracked<U>(&self, fun: impl FnOnce(&mut Self::Value) -> U) -> U

Updates the value by applying a function, returning the value returned by that function. Does not notify subscribers that the signal has changed. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T