pub struct WriteSignal<T, S = SyncStorage> { /* private fields */ }
Expand description
An arena-allocated setter for a reactive signal.
A signal is a piece of data that may change over time, and notifies other code when it has changed.
This is an arena-allocated signal, which is Copy
and is disposed when its reactive
Owner
cleans up. For a reference-counted signal that lives
as long as a reference to it is alive, see ArcWriteSignal
.
§Core Trait Implementations
.set()
sets the signal to a new value..update()
updates the value of the signal by applying a closure that takes a mutable reference..write()
returns a guard through which the signal can be mutated, and which notifies subscribers when it is dropped.
Each of these has a related
_untracked()
method, which updates the signal without notifying subscribers. Untracked updates are not desirable in most cases, as they cause “tearing” between the signal’s value and its observed value. If you want a non-reactive container, usedArenaItem
instead.
§Examples
let (count, set_count) = signal(0);
// ✅ calling the setter sets the value
// `set_count(1)` on nightly
set_count.set(1);
assert_eq!(count.get(), 1);
// ❌ you could call the getter within the setter
// set_count.set(count.get() + 1);
// ✅ however it's more efficient to use .update() and mutate the value in place
set_count.update(|count: &mut i32| *count += 1);
assert_eq!(count.get(), 2);
// ✅ `.write()` returns a guard that implements `DerefMut` and will notify when dropped
*set_count.write() += 1;
assert_eq!(count.get(), 3);
Trait Implementations§
Source§impl<T, S> Clone for WriteSignal<T, S>
impl<T, S> Clone for WriteSignal<T, S>
Source§fn clone(&self) -> WriteSignal<T, S>
fn clone(&self) -> WriteSignal<T, S>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<T, S> Debug for WriteSignal<T, S>where
S: Debug,
impl<T, S> Debug for WriteSignal<T, S>where
S: Debug,
Source§impl<T, S> DefinedAt for WriteSignal<T, S>
impl<T, S> DefinedAt for WriteSignal<T, S>
Source§fn defined_at(&self) -> Option<&'static Location<'static>>
fn defined_at(&self) -> Option<&'static Location<'static>>
Returns the location at which the signal was defined. This is usually simply
None
in
release mode.Source§impl<T, S> Dispose for WriteSignal<T, S>
impl<T, S> Dispose for WriteSignal<T, S>
Source§impl<T, S> From<WriteSignal<T, S>> for SignalSetter<T, S>
impl<T, S> From<WriteSignal<T, S>> for SignalSetter<T, S>
Source§fn from(value: WriteSignal<T, S>) -> SignalSetter<T, S>
fn from(value: WriteSignal<T, S>) -> SignalSetter<T, S>
Converts to this type from the input type.
Source§impl<T, S> Hash for WriteSignal<T, S>
impl<T, S> Hash for WriteSignal<T, S>
Source§impl<T, S> IsDisposed for WriteSignal<T, S>
impl<T, S> IsDisposed for WriteSignal<T, S>
Source§fn is_disposed(&self) -> bool
fn is_disposed(&self) -> bool
If
true
, the signal cannot be accessed without a panic.Source§impl<T, S> Notify for WriteSignal<T, S>where
T: 'static,
S: Storage<ArcWriteSignal<T>>,
impl<T, S> Notify for WriteSignal<T, S>where
T: 'static,
S: Storage<ArcWriteSignal<T>>,
Source§impl<T, S> PartialEq for WriteSignal<T, S>
impl<T, S> PartialEq for WriteSignal<T, S>
Source§impl<T, S> Write for WriteSignal<T, S>where
T: 'static,
S: Storage<ArcWriteSignal<T>>,
impl<T, S> Write for WriteSignal<T, S>where
T: 'static,
S: Storage<ArcWriteSignal<T>>,
Source§fn try_write(&self) -> Option<impl UntrackableGuard>
fn try_write(&self) -> Option<impl UntrackableGuard>
Returns the guard, or
None
if the signal has already been disposed.Source§fn try_write_untracked(&self) -> Option<impl DerefMut>
fn try_write_untracked(&self) -> Option<impl DerefMut>
or
None
if the signal has already been disposed.Source§fn write(&self) -> impl UntrackableGuard
fn write(&self) -> impl UntrackableGuard
Returns the guard. Read more
Source§fn write_untracked(&self) -> impl DerefMut
fn write_untracked(&self) -> impl DerefMut
Returns a guard that will not notify subscribers when dropped. Read more
impl<T, S> Copy for WriteSignal<T, S>
impl<T, S> Eq for WriteSignal<T, S>
Auto Trait Implementations§
impl<T, S> Freeze for WriteSignal<T, S>
impl<T, S> RefUnwindSafe for WriteSignal<T, S>
impl<T, S> Send for WriteSignal<T, S>
impl<T, S> Sync for WriteSignal<T, S>
impl<T, S> Unpin for WriteSignal<T, S>
impl<T, S> UnwindSafe for WriteSignal<T, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Set for Twhere
T: Update + IsDisposed,
impl<T> Set for Twhere
T: Update + IsDisposed,
Source§impl<T> StorageAccess<T> for T
impl<T> StorageAccess<T> for T
Source§fn as_borrowed(&self) -> &T
fn as_borrowed(&self) -> &T
Borrows the value.
Source§fn into_taken(self) -> T
fn into_taken(self) -> T
Takes the value.
Source§impl<T> Update for Twhere
T: Write,
impl<T> Update for Twhere
T: Write,
Source§fn try_maybe_update<U>(
&self,
fun: impl FnOnce(&mut <T as Update>::Value) -> (bool, U),
) -> Option<U>
fn try_maybe_update<U>( &self, fun: impl FnOnce(&mut <T as Update>::Value) -> (bool, U), ) -> Option<U>
Updates the value of the signal, notifying subscribers if the update function returns
(true, _)
, and returns the value returned by the update function,
or None
if the signal has already been disposed.Source§fn update(&self, fun: impl FnOnce(&mut Self::Value))
fn update(&self, fun: impl FnOnce(&mut Self::Value))
Updates the value of the signal and notifies subscribers.
Source§impl<T> UpdateUntracked for Twhere
T: Write,
impl<T> UpdateUntracked for Twhere
T: Write,
Source§fn try_update_untracked<U>(
&self,
fun: impl FnOnce(&mut <T as UpdateUntracked>::Value) -> U,
) -> Option<U>
fn try_update_untracked<U>( &self, fun: impl FnOnce(&mut <T as UpdateUntracked>::Value) -> U, ) -> Option<U>
Updates the value by applying a function, returning the value returned by that function,
or
None
if the signal has already been disposed.
Does not notify subscribers that the signal has changed.