pub struct TimedAnimation { /* private fields */ }
Expand description
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl TimedAnimation
impl TimedAnimation
pub fn new( widget: &impl IsA<Widget>, from: f64, to: f64, duration: u32, target: impl IsA<AnimationTarget>, ) -> TimedAnimation
Sourcepub fn builder() -> TimedAnimationBuilder
pub fn builder() -> TimedAnimationBuilder
Creates a new builder-pattern struct instance to construct TimedAnimation
objects.
This method returns an instance of TimedAnimationBuilder
which can be used to create TimedAnimation
objects.
pub fn is_alternate(&self) -> bool
pub fn duration(&self) -> u32
pub fn easing(&self) -> Easing
pub fn repeat_count(&self) -> u32
pub fn is_reverse(&self) -> bool
pub fn value_from(&self) -> f64
pub fn value_to(&self) -> f64
pub fn set_alternate(&self, alternate: bool)
pub fn set_duration(&self, duration: u32)
pub fn set_easing(&self, easing: Easing)
pub fn set_repeat_count(&self, repeat_count: u32)
pub fn set_reverse(&self, reverse: bool)
pub fn set_value_from(&self, value: f64)
pub fn set_value_to(&self, value: f64)
pub fn connect_alternate_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_duration_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_easing_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_repeat_count_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_reverse_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_value_from_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_value_to_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for TimedAnimation
impl Clone for TimedAnimation
Source§impl Debug for TimedAnimation
impl Debug for TimedAnimation
Source§impl Default for TimedAnimation
impl Default for TimedAnimation
Source§impl HasParamSpec for TimedAnimation
impl HasParamSpec for TimedAnimation
type ParamSpec = ParamSpecObject
Source§type SetValue = TimedAnimation
type SetValue = TimedAnimation
Preferred value to be used as setter for the associated ParamSpec.
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, TimedAnimation>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for TimedAnimation
impl Hash for TimedAnimation
Source§impl Ord for TimedAnimation
impl Ord for TimedAnimation
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl ParentClassIs for TimedAnimation
impl ParentClassIs for TimedAnimation
Source§impl<OT: ObjectType> PartialEq<OT> for TimedAnimation
impl<OT: ObjectType> PartialEq<OT> for TimedAnimation
Source§impl<OT: ObjectType> PartialOrd<OT> for TimedAnimation
impl<OT: ObjectType> PartialOrd<OT> for TimedAnimation
Source§impl StaticType for TimedAnimation
impl StaticType for TimedAnimation
Source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for TimedAnimation
impl IsA<Animation> for TimedAnimation
Auto Trait Implementations§
impl Freeze for TimedAnimation
impl RefUnwindSafe for TimedAnimation
impl !Send for TimedAnimation
impl !Sync for TimedAnimation
impl Unpin for TimedAnimation
impl UnwindSafe for TimedAnimation
Blanket Implementations§
Source§impl<O> AnimationExt for O
impl<O> AnimationExt for O
Source§fn follows_enable_animations_setting(&self) -> bool
fn follows_enable_animations_setting(&self) -> bool
Available on crate feature
v1_3
only.fn state(&self) -> AnimationState
fn target(&self) -> AnimationTarget
fn value(&self) -> f64
fn widget(&self) -> Widget
fn pause(&self)
fn play(&self)
fn reset(&self)
fn resume(&self)
Source§fn set_follow_enable_animations_setting(&self, setting: bool)
fn set_follow_enable_animations_setting(&self, setting: bool)
Available on crate feature
v1_3
only.fn set_target(&self, target: &impl IsA<AnimationTarget>)
fn skip(&self)
fn connect_done<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_follow_enable_animations_setting_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_follow_enable_animations_setting_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
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fn connect_target_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_value_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
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details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moreSource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
Source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
Source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
Source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
Source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
Source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
Source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
Source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
Source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.