Struct libp2p_swarm::handler::OneShotHandler
source · pub struct OneShotHandler<TInbound, TOutbound, TEvent>where
TOutbound: OutboundUpgradeSend,{ /* private fields */ }
Expand description
A ConnectionHandler
that opens a new substream for each request.
Implementations§
source§impl<TInbound, TOutbound, TEvent> OneShotHandler<TInbound, TOutbound, TEvent>where
TOutbound: OutboundUpgradeSend,
impl<TInbound, TOutbound, TEvent> OneShotHandler<TInbound, TOutbound, TEvent>where TOutbound: OutboundUpgradeSend,
sourcepub fn new(
listen_protocol: SubstreamProtocol<TInbound, ()>,
config: OneShotHandlerConfig
) -> Self
pub fn new( listen_protocol: SubstreamProtocol<TInbound, ()>, config: OneShotHandlerConfig ) -> Self
Creates a OneShotHandler
.
sourcepub fn pending_requests(&self) -> u32
pub fn pending_requests(&self) -> u32
Returns the number of pending requests.
sourcepub fn listen_protocol_ref(&self) -> &SubstreamProtocol<TInbound, ()>
pub fn listen_protocol_ref(&self) -> &SubstreamProtocol<TInbound, ()>
Returns a reference to the listen protocol configuration.
Note: If you modify the protocol, modifications will only applies to future inbound substreams, not the ones already being negotiated.
sourcepub fn listen_protocol_mut(&mut self) -> &mut SubstreamProtocol<TInbound, ()>
pub fn listen_protocol_mut(&mut self) -> &mut SubstreamProtocol<TInbound, ()>
Returns a mutable reference to the listen protocol configuration.
Note: If you modify the protocol, modifications will only applies to future inbound substreams, not the ones already being negotiated.
sourcepub fn send_request(&mut self, upgrade: TOutbound)
pub fn send_request(&mut self, upgrade: TOutbound)
Opens an outbound substream with upgrade
.
Trait Implementations§
source§impl<TInbound, TOutbound, TEvent> ConnectionHandler for OneShotHandler<TInbound, TOutbound, TEvent>where
TInbound: InboundUpgradeSend + Send + 'static,
TOutbound: Debug + OutboundUpgradeSend,
TInbound::Output: Into<TEvent>,
TOutbound::Output: Into<TEvent>,
TOutbound::Error: Error + Send + 'static,
SubstreamProtocol<TInbound, ()>: Clone,
TEvent: Debug + Send + 'static,
impl<TInbound, TOutbound, TEvent> ConnectionHandler for OneShotHandler<TInbound, TOutbound, TEvent>where TInbound: InboundUpgradeSend + Send + 'static, TOutbound: Debug + OutboundUpgradeSend, TInbound::Output: Into<TEvent>, TOutbound::Output: Into<TEvent>, TOutbound::Error: Error + Send + 'static, SubstreamProtocol<TInbound, ()>: Clone, TEvent: Debug + Send + 'static,
§type OutEvent = TEvent
type OutEvent = TEvent
Custom event that can be produced by the handler and that will be returned to the outside.
§type Error = ConnectionHandlerUpgrErr<<<OneShotHandler<TInbound, TOutbound, TEvent> as ConnectionHandler>::OutboundProtocol as OutboundUpgradeSend>::Error>
type Error = ConnectionHandlerUpgrErr<<<OneShotHandler<TInbound, TOutbound, TEvent> as ConnectionHandler>::OutboundProtocol as OutboundUpgradeSend>::Error>
The type of errors returned by
ConnectionHandler::poll
.§type InboundProtocol = TInbound
type InboundProtocol = TInbound
The inbound upgrade for the protocol(s) used by the handler.
§type OutboundProtocol = TOutbound
type OutboundProtocol = TOutbound
The outbound upgrade for the protocol(s) used by the handler.
§type OutboundOpenInfo = ()
type OutboundOpenInfo = ()
The type of additional information passed to an
OutboundSubstreamRequest
.§type InboundOpenInfo = ()
type InboundOpenInfo = ()
The type of additional information returned from
listen_protocol
.source§fn listen_protocol(
&self
) -> SubstreamProtocol<Self::InboundProtocol, Self::InboundOpenInfo>
fn listen_protocol( &self ) -> SubstreamProtocol<Self::InboundProtocol, Self::InboundOpenInfo>
The
InboundUpgrade
to apply on inbound
substreams to negotiate the desired protocols. Read moresource§fn on_behaviour_event(&mut self, event: Self::InEvent)
fn on_behaviour_event(&mut self, event: Self::InEvent)
Informs the handler about an event from the
NetworkBehaviour
.source§fn connection_keep_alive(&self) -> KeepAlive
fn connection_keep_alive(&self) -> KeepAlive
Returns until when the connection should be kept alive. Read more
source§fn poll(
&mut self,
_: &mut Context<'_>
) -> Poll<ConnectionHandlerEvent<Self::OutboundProtocol, Self::OutboundOpenInfo, Self::OutEvent, Self::Error>>
fn poll( &mut self, _: &mut Context<'_> ) -> Poll<ConnectionHandlerEvent<Self::OutboundProtocol, Self::OutboundOpenInfo, Self::OutEvent, Self::Error>>
Should behave like
Stream::poll()
.fn on_connection_event( &mut self, event: ConnectionEvent<'_, Self::InboundProtocol, Self::OutboundProtocol, Self::InboundOpenInfo, Self::OutboundOpenInfo> )
source§fn map_in_event<TNewIn, TMap>(self, map: TMap) -> MapInEvent<Self, TNewIn, TMap>where
Self: Sized,
TMap: Fn(&TNewIn) -> Option<&Self::InEvent>,
fn map_in_event<TNewIn, TMap>(self, map: TMap) -> MapInEvent<Self, TNewIn, TMap>where Self: Sized, TMap: Fn(&TNewIn) -> Option<&Self::InEvent>,
Adds a closure that turns the input event into something else.
source§fn map_out_event<TMap, TNewOut>(self, map: TMap) -> MapOutEvent<Self, TMap>where
Self: Sized,
TMap: FnMut(Self::OutEvent) -> TNewOut,
fn map_out_event<TMap, TNewOut>(self, map: TMap) -> MapOutEvent<Self, TMap>where Self: Sized, TMap: FnMut(Self::OutEvent) -> TNewOut,
Adds a closure that turns the output event into something else.
source§fn select<TProto2>(
self,
other: TProto2
) -> ConnectionHandlerSelect<Self, TProto2>where
Self: Sized,
fn select<TProto2>( self, other: TProto2 ) -> ConnectionHandlerSelect<Self, TProto2>where Self: Sized,
Creates a new
ConnectionHandler
that selects either this handler or
other
by delegating methods calls appropriately. Read moresource§impl<TInbound, TOutbound, TEvent> Default for OneShotHandler<TInbound, TOutbound, TEvent>where
TOutbound: OutboundUpgradeSend,
TInbound: InboundUpgradeSend + Default,
impl<TInbound, TOutbound, TEvent> Default for OneShotHandler<TInbound, TOutbound, TEvent>where TOutbound: OutboundUpgradeSend, TInbound: InboundUpgradeSend + Default,
Auto Trait Implementations§
impl<TInbound, TOutbound, TEvent> !RefUnwindSafe for OneShotHandler<TInbound, TOutbound, TEvent>
impl<TInbound, TOutbound, TEvent> Send for OneShotHandler<TInbound, TOutbound, TEvent>where TEvent: Send, TInbound: Send,
impl<TInbound, TOutbound, TEvent> Sync for OneShotHandler<TInbound, TOutbound, TEvent>where TEvent: Sync, TInbound: Sync, TOutbound: Sync, <TOutbound as OutboundUpgradeSend>::Error: Sync,
impl<TInbound, TOutbound, TEvent> Unpin for OneShotHandler<TInbound, TOutbound, TEvent>where TEvent: Unpin, TInbound: Unpin, TOutbound: Unpin, <TOutbound as OutboundUpgradeSend>::Error: Unpin,
impl<TInbound, TOutbound, TEvent> !UnwindSafe for OneShotHandler<TInbound, TOutbound, TEvent>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoConnectionHandler for Twhere
T: ConnectionHandler,
impl<T> IntoConnectionHandler for Twhere T: ConnectionHandler,
§type Handler = T
type Handler = T
👎Deprecated: Implement
ConnectionHandler
directly and use NetworkBehaviour::{handle_pending_inbound_connection,handle_pending_outbound_connection}
to handle pending connections.The protocols handler.
source§fn into_handler(self, _: &PeerId, _: &ConnectedPoint) -> T
fn into_handler(self, _: &PeerId, _: &ConnectedPoint) -> T
👎Deprecated: Implement
ConnectionHandler
directly and use NetworkBehaviour::{handle_pending_inbound_connection,handle_pending_outbound_connection}
to handle pending connections.Builds the protocols handler. Read more
source§fn inbound_protocol(
&self
) -> <<T as IntoConnectionHandler>::Handler as ConnectionHandler>::InboundProtocol
fn inbound_protocol( &self ) -> <<T as IntoConnectionHandler>::Handler as ConnectionHandler>::InboundProtocol
👎Deprecated: Implement
ConnectionHandler
directly and use NetworkBehaviour::{handle_pending_inbound_connection,handle_pending_outbound_connection}
to handle pending connections.Return the handler’s inbound protocol.
source§fn select<TProto2>(
self,
other: TProto2
) -> IntoConnectionHandlerSelect<Self, TProto2>where
Self: Sized,
fn select<TProto2>( self, other: TProto2 ) -> IntoConnectionHandlerSelect<Self, TProto2>where Self: Sized,
👎Deprecated: Implement
ConnectionHandler
directly and use NetworkBehaviour::{handle_pending_inbound_connection,handle_pending_outbound_connection}
to handle pending connections.Builds an implementation of
IntoConnectionHandler
that handles both this protocol and the
other one together.