Trait libp2p_swarm::behaviour::NetworkBehaviour
source · pub trait NetworkBehaviour: 'static {
type ConnectionHandler: ConnectionHandler;
type ToSwarm: Send + 'static;
// Required methods
fn handle_established_inbound_connection(
&mut self,
_connection_id: ConnectionId,
peer: PeerId,
local_addr: &Multiaddr,
remote_addr: &Multiaddr
) -> Result<THandler<Self>, ConnectionDenied>;
fn handle_established_outbound_connection(
&mut self,
_connection_id: ConnectionId,
peer: PeerId,
addr: &Multiaddr,
role_override: Endpoint
) -> Result<THandler<Self>, ConnectionDenied>;
fn on_swarm_event(&mut self, event: FromSwarm<'_>);
fn on_connection_handler_event(
&mut self,
_peer_id: PeerId,
_connection_id: ConnectionId,
_event: THandlerOutEvent<Self>
);
fn poll(
&mut self,
cx: &mut Context<'_>
) -> Poll<ToSwarm<Self::ToSwarm, THandlerInEvent<Self>>>;
// Provided methods
fn handle_pending_inbound_connection(
&mut self,
_connection_id: ConnectionId,
_local_addr: &Multiaddr,
_remote_addr: &Multiaddr
) -> Result<(), ConnectionDenied> { ... }
fn handle_pending_outbound_connection(
&mut self,
_connection_id: ConnectionId,
_maybe_peer: Option<PeerId>,
_addresses: &[Multiaddr],
_effective_role: Endpoint
) -> Result<Vec<Multiaddr>, ConnectionDenied> { ... }
}
Expand description
A NetworkBehaviour
defines the behaviour of the local node on the network.
In contrast to Transport
which defines how to send bytes on the
network, NetworkBehaviour
defines what bytes to send and to whom.
Each protocol (e.g. libp2p-ping
, libp2p-identify
or libp2p-kad
) implements
NetworkBehaviour
. Multiple implementations of NetworkBehaviour
can be composed into a
hierarchy of NetworkBehaviour
s where parent implementations delegate to child
implementations. Finally the root of the NetworkBehaviour
hierarchy is passed to
Swarm
where it can then control the behaviour of the local node on a libp2p
network.
§Hierarchy of NetworkBehaviour
To compose multiple NetworkBehaviour
implementations into a single NetworkBehaviour
implementation, potentially building a multi-level hierarchy of NetworkBehaviour
s, one can
use one of the NetworkBehaviour
combinators, and/or use the NetworkBehaviour
derive
macro.
§Combinators
NetworkBehaviour
combinators wrap one or more NetworkBehaviour
implementations and
implement NetworkBehaviour
themselves. Example is the
Toggle
NetworkBehaviour
.
let my_behaviour = dummy::Behaviour;
let my_toggled_behaviour = Toggle::from(Some(my_behaviour));
§Custom NetworkBehaviour
with the Derive Macro
One can derive NetworkBehaviour
for a custom struct
via the #[derive(NetworkBehaviour)]
proc macro re-exported by the libp2p
crate. The macro generates a delegating trait
implementation for the custom struct
. Each NetworkBehaviour
trait method is simply
delegated to each struct
member in the order the struct
is defined. For example for
NetworkBehaviour::poll
it will first poll the first struct
member until it returns
Poll::Pending
before moving on to later members.
Events (NetworkBehaviour::ToSwarm
) returned by each struct
member are wrapped in a new
enum
event, with an enum
variant for each struct
member. Users can define this event
enum
themselves and provide the name to the derive macro via #[behaviour(to_swarm = "MyCustomOutEvent")]
. If the user does not specify an to_swarm
, the derive macro generates
the event definition itself, naming it <STRUCT_NAME>Event
.
The aforementioned conversion of each of the event types generated by the struct members to the
custom to_swarm
is handled by From
implementations which the user needs to define in
addition to the event enum
itself.
#[derive(NetworkBehaviour)]
#[behaviour(to_swarm = "Event")]
struct MyBehaviour {
identify: identify::Behaviour,
ping: ping::Behaviour,
}
enum Event {
Identify(identify::Event),
Ping(ping::Event),
}
impl From<identify::Event> for Event {
fn from(event: identify::Event) -> Self {
Self::Identify(event)
}
}
impl From<ping::Event> for Event {
fn from(event: ping::Event) -> Self {
Self::Ping(event)
}
}
Required Associated Types§
sourcetype ConnectionHandler: ConnectionHandler
type ConnectionHandler: ConnectionHandler
Handler for all the protocols the network behaviour supports.
Required Methods§
sourcefn handle_established_inbound_connection(
&mut self,
_connection_id: ConnectionId,
peer: PeerId,
local_addr: &Multiaddr,
remote_addr: &Multiaddr
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_inbound_connection( &mut self, _connection_id: ConnectionId, peer: PeerId, local_addr: &Multiaddr, remote_addr: &Multiaddr ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established inbound connection.
This is invoked once another peer has successfully dialed us.
At this point, we have verified their PeerId
and we know, which particular Multiaddr
succeeded in the dial.
In order to actually use this connection, this function must return a ConnectionHandler
.
Returning an error will immediately close the connection.
sourcefn handle_established_outbound_connection(
&mut self,
_connection_id: ConnectionId,
peer: PeerId,
addr: &Multiaddr,
role_override: Endpoint
) -> Result<THandler<Self>, ConnectionDenied>
fn handle_established_outbound_connection( &mut self, _connection_id: ConnectionId, peer: PeerId, addr: &Multiaddr, role_override: Endpoint ) -> Result<THandler<Self>, ConnectionDenied>
Callback that is invoked for every established outbound connection.
This is invoked once we have successfully dialed a peer.
At this point, we have verified their PeerId
and we know, which particular Multiaddr
succeeded in the dial.
In order to actually use this connection, this function must return a ConnectionHandler
.
Returning an error will immediately close the connection.
sourcefn on_swarm_event(&mut self, event: FromSwarm<'_>)
fn on_swarm_event(&mut self, event: FromSwarm<'_>)
Informs the behaviour about an event from the Swarm
.
sourcefn on_connection_handler_event(
&mut self,
_peer_id: PeerId,
_connection_id: ConnectionId,
_event: THandlerOutEvent<Self>
)
fn on_connection_handler_event( &mut self, _peer_id: PeerId, _connection_id: ConnectionId, _event: THandlerOutEvent<Self> )
Informs the behaviour about an event generated by the ConnectionHandler
dedicated to the peer identified by peer_id
. for the behaviour.
The PeerId
is guaranteed to be in a connected state. In other words,
FromSwarm::ConnectionEstablished
has previously been received with this PeerId
.
Provided Methods§
sourcefn handle_pending_inbound_connection(
&mut self,
_connection_id: ConnectionId,
_local_addr: &Multiaddr,
_remote_addr: &Multiaddr
) -> Result<(), ConnectionDenied>
fn handle_pending_inbound_connection( &mut self, _connection_id: ConnectionId, _local_addr: &Multiaddr, _remote_addr: &Multiaddr ) -> Result<(), ConnectionDenied>
Callback that is invoked for every new inbound connection.
At this point in the connection lifecycle, only the remote’s and our local address are known.
We have also already allocated a ConnectionId
.
Any error returned from this function will immediately abort the dial attempt.
sourcefn handle_pending_outbound_connection(
&mut self,
_connection_id: ConnectionId,
_maybe_peer: Option<PeerId>,
_addresses: &[Multiaddr],
_effective_role: Endpoint
) -> Result<Vec<Multiaddr>, ConnectionDenied>
fn handle_pending_outbound_connection( &mut self, _connection_id: ConnectionId, _maybe_peer: Option<PeerId>, _addresses: &[Multiaddr], _effective_role: Endpoint ) -> Result<Vec<Multiaddr>, ConnectionDenied>
Callback that is invoked for every outbound connection attempt.
We have access to:
- The
PeerId
, if known. Remember that we can dial without aPeerId
. - All addresses passed to
DialOpts
are passed in here too. - The effective
Role
of this peer in the dial attempt. Typically, this is set toEndpoint::Dialer
except if we are attempting a hole-punch. - The
ConnectionId
identifying the future connection resulting from this dial, if successful.
Note that the addresses returned from this function are only used for dialing if WithPeerIdWithAddresses::extend_addresses_through_behaviour
is set.
Any error returned from this function will immediately abort the dial attempt.
Implementations on Foreign Types§
source§impl<L, R> NetworkBehaviour for Either<L, R>where
L: NetworkBehaviour,
R: NetworkBehaviour,
impl<L, R> NetworkBehaviour for Either<L, R>where
L: NetworkBehaviour,
R: NetworkBehaviour,
Implementation of NetworkBehaviour
that can be either of two implementations.