pub enum ShaderStage {
Vertex,
Fragment,
Compute,
}
Expand description
Stage of the programmable pipeline.
Variants§
Implementations§
Source§impl ShaderStage
impl ShaderStage
pub const fn to_hlsl_str(self) -> &'static str
Trait Implementations§
Source§impl<'arbitrary> Arbitrary<'arbitrary> for ShaderStage
impl<'arbitrary> Arbitrary<'arbitrary> for ShaderStage
Source§fn arbitrary(u: &mut Unstructured<'arbitrary>) -> Result<Self>
fn arbitrary(u: &mut Unstructured<'arbitrary>) -> Result<Self>
Generate an arbitrary value of
Self
from the given unstructured data. Read moreSource§fn arbitrary_take_rest(u: Unstructured<'arbitrary>) -> Result<Self>
fn arbitrary_take_rest(u: Unstructured<'arbitrary>) -> Result<Self>
Generate an arbitrary value of
Self
from the entirety of the given
unstructured data. Read moreSource§fn size_hint(depth: usize) -> (usize, Option<usize>)
fn size_hint(depth: usize) -> (usize, Option<usize>)
Get a size hint for how many bytes out of an
Unstructured
this type
needs to construct itself. Read moreSource§fn try_size_hint(
depth: usize,
) -> Result<(usize, Option<usize>), MaxRecursionReached>
fn try_size_hint( depth: usize, ) -> Result<(usize, Option<usize>), MaxRecursionReached>
Get a size hint for how many bytes out of an
Unstructured
this type
needs to construct itself. Read moreSource§impl Clone for ShaderStage
impl Clone for ShaderStage
Source§fn clone(&self) -> ShaderStage
fn clone(&self) -> ShaderStage
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ShaderStage
impl Debug for ShaderStage
Source§impl<'de> Deserialize<'de> for ShaderStage
impl<'de> Deserialize<'de> for ShaderStage
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<ShaderStage> for Options
impl From<ShaderStage> for Options
Source§fn from(stage: ShaderStage) -> Self
fn from(stage: ShaderStage) -> Self
Converts to this type from the input type.
Source§impl Hash for ShaderStage
impl Hash for ShaderStage
Source§impl Ord for ShaderStage
impl Ord for ShaderStage
Source§fn cmp(&self, other: &ShaderStage) -> Ordering
fn cmp(&self, other: &ShaderStage) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ShaderStage
impl PartialEq for ShaderStage
Source§impl PartialOrd for ShaderStage
impl PartialOrd for ShaderStage
Source§impl Serialize for ShaderStage
impl Serialize for ShaderStage
impl Copy for ShaderStage
impl Eq for ShaderStage
impl StructuralPartialEq for ShaderStage
Auto Trait Implementations§
impl Freeze for ShaderStage
impl RefUnwindSafe for ShaderStage
impl Send for ShaderStage
impl Sync for ShaderStage
impl Unpin for ShaderStage
impl UnwindSafe for ShaderStage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.