Module local_sync::oneshot [−][src]
Expand description
Oneshot borrowed from tokio.
A one-shot channel is used for sending a single message between
asynchronous tasks. The channel
function is used to create a
Sender
and Receiver
handle pair that form the channel.
The Sender
handle is used by the producer to send the value.
The Receiver
handle is used by the consumer to receive the value.
Each handle can be used on separate tasks.
Examples
use local_sync::oneshot;
#[monoio::main]
async fn main() {
let (tx, rx) = oneshot::channel();
monoio::spawn(async move {
if let Err(_) = tx.send(3) {
println!("the receiver dropped");
}
});
match rx.await {
Ok(v) => println!("got = {:?}", v),
Err(_) => println!("the sender dropped"),
}
}
If the sender is dropped without sending, the receiver will fail with
error::RecvError
:
use local_sync::oneshot;
#[monoio::main]
async fn main() {
let (tx, rx) = oneshot::channel::<u32>();
monoio::spawn(async move {
drop(tx);
});
match rx.await {
Ok(_) => panic!("This doesn't happen"),
Err(_) => println!("the sender dropped"),
}
}
Modules
Oneshot error types
Structs
Functions
Create a new one-shot channel for sending single values across asynchronous tasks.