pub struct DrawShaderFlags {
pub debug: bool,
pub draw_call_nocompare: bool,
pub draw_call_always: bool,
}
Fields
debug: bool
draw_call_nocompare: bool
draw_call_always: bool
Trait Implementations
sourceimpl Clone for DrawShaderFlags
impl Clone for DrawShaderFlags
sourcefn clone(&self) -> DrawShaderFlags
fn clone(&self) -> DrawShaderFlags
Returns a copy of the value. Read more
1.0.0 · sourceconst fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for DrawShaderFlags
impl Debug for DrawShaderFlags
sourceimpl Default for DrawShaderFlags
impl Default for DrawShaderFlags
sourcefn default() -> DrawShaderFlags
fn default() -> DrawShaderFlags
Returns the “default value” for a type. Read more
impl Copy for DrawShaderFlags
Auto Trait Implementations
impl RefUnwindSafe for DrawShaderFlags
impl Send for DrawShaderFlags
impl Sync for DrawShaderFlags
impl Unpin for DrawShaderFlags
impl UnwindSafe for DrawShaderFlags
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more