Enum makepad_shader_compiler::shader_ast::Stmt
source · [−]pub enum Stmt {
Break {
span: TokenSpan,
},
Continue {
span: TokenSpan,
},
For {
span: TokenSpan,
ident: Ident,
from_expr: Expr,
to_expr: Expr,
step_expr: Option<Expr>,
block: Box<Block>,
},
If {
span: TokenSpan,
expr: Expr,
block_if_true: Box<Block>,
block_if_false: Option<Box<Block>>,
},
Match {
span: TokenSpan,
expr: Expr,
matches: Vec<Match>,
},
Let {
span: TokenSpan,
ty: RefCell<Option<Ty>>,
shadow: Cell<Option<ScopeSymShadow>>,
ident: Ident,
ty_expr: Option<TyExpr>,
expr: Option<Expr>,
},
Return {
span: TokenSpan,
expr: Option<Expr>,
},
Block {
span: TokenSpan,
block: Box<Block>,
},
Expr {
span: TokenSpan,
expr: Expr,
},
}
Variants
Break
Fields
span: TokenSpan
Continue
Fields
span: TokenSpan
For
If
Match
Let
Return
Block
Expr
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Stmt
impl !Send for Stmt
impl !Sync for Stmt
impl Unpin for Stmt
impl UnwindSafe for Stmt
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more