pub struct DrawShaderFlags {
pub debug: bool,
pub draw_call_nocompare: bool,
pub draw_call_always: bool,
}
Fields§
§debug: bool
§draw_call_nocompare: bool
§draw_call_always: bool
Trait Implementations§
source§impl Clone for DrawShaderFlags
impl Clone for DrawShaderFlags
source§fn clone(&self) -> DrawShaderFlags
fn clone(&self) -> DrawShaderFlags
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for DrawShaderFlags
impl Debug for DrawShaderFlags
source§impl Default for DrawShaderFlags
impl Default for DrawShaderFlags
source§fn default() -> DrawShaderFlags
fn default() -> DrawShaderFlags
Returns the “default value” for a type. Read more
impl Copy for DrawShaderFlags
Auto Trait Implementations§
impl RefUnwindSafe for DrawShaderFlags
impl Send for DrawShaderFlags
impl Sync for DrawShaderFlags
impl Unpin for DrawShaderFlags
impl UnwindSafe for DrawShaderFlags
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more