pub struct Vector {
    pub x: f64,
    pub y: f64,
}
Expand description

A vector in 2-dimensional Euclidian space.

A point represents a position, whereas a vector represents a displacement. That is, the result of subtracting two points is a vector. Moreover, the result of adding/subtracting a vector to/from a point is another point. However, adding two points is not defined. Similarly, whereas a point can be scaled, rotated, and translated, a vector can only be scaled and rotated.

Fields

x: f64y: f64

Implementations

Creates a new vector with the given coordinates.

Returns the zero vector.

Converts self to a point.

This is equivalent to adding self to the origin.

Returns the length of self.

Returns the unit vector in the direction of self, or None if self is the zero vector.

Returns the dot product of self and other.

Returns the cross product of self and other.

Non-uniformly scales self with the scale vector v.

Trait Implementations

The resulting type after applying the + operator.
Performs the + operation. Read more
The resulting type after applying the + operator.
Performs the + operation. Read more
Performs the += operation. Read more
Performs the += operation. Read more
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
The resulting type after applying the / operator.
Performs the / operation. Read more
Performs the /= operation. Read more
The resulting type after applying the * operator.
Performs the * operation. Read more
Performs the *= operation. Read more
The resulting type after applying the - operator.
Performs the unary - operation. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
The resulting type after applying the - operator.
Performs the - operation. Read more
The resulting type after applying the - operator.
Performs the - operation. Read more
Performs the -= operation. Read more
Performs the -= operation. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.