#[repr(C)]pub struct ManifoldMeshGL { /* private fields */ }
Trait Implementations§
Source§impl Clone for ManifoldMeshGL
impl Clone for ManifoldMeshGL
Source§fn clone(&self) -> ManifoldMeshGL
fn clone(&self) -> ManifoldMeshGL
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ManifoldMeshGL
impl Debug for ManifoldMeshGL
impl Copy for ManifoldMeshGL
Auto Trait Implementations§
impl Freeze for ManifoldMeshGL
impl RefUnwindSafe for ManifoldMeshGL
impl Send for ManifoldMeshGL
impl Sync for ManifoldMeshGL
impl Unpin for ManifoldMeshGL
impl UnwindSafe for ManifoldMeshGL
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more