#[repr(C)]pub struct ManifoldMeshGL64 { /* private fields */ }
Trait Implementations§
Source§impl Clone for ManifoldMeshGL64
impl Clone for ManifoldMeshGL64
Source§fn clone(&self) -> ManifoldMeshGL64
fn clone(&self) -> ManifoldMeshGL64
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ManifoldMeshGL64
impl Debug for ManifoldMeshGL64
impl Copy for ManifoldMeshGL64
Auto Trait Implementations§
impl Freeze for ManifoldMeshGL64
impl RefUnwindSafe for ManifoldMeshGL64
impl Send for ManifoldMeshGL64
impl Sync for ManifoldMeshGL64
impl Unpin for ManifoldMeshGL64
impl UnwindSafe for ManifoldMeshGL64
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more