pub struct Point3 {
pub x: f64,
pub y: f64,
pub z: f64,
}
Fields§
§x: f64
§y: f64
§z: f64
Implementations§
Trait Implementations§
Source§impl From<ManifoldVec3> for Point3
impl From<ManifoldVec3> for Point3
Source§fn from(value: ManifoldVec3) -> Self
fn from(value: ManifoldVec3) -> Self
Converts to this type from the input type.
Source§impl From<Point3> for ManifoldVec3
impl From<Point3> for ManifoldVec3
impl Copy for Point3
impl StructuralPartialEq for Point3
Auto Trait Implementations§
impl Freeze for Point3
impl RefUnwindSafe for Point3
impl Send for Point3
impl Sync for Point3
impl Unpin for Point3
impl UnwindSafe for Point3
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more