#[non_exhaustive]pub struct RoomMessageEventContentWithoutRelation {
pub msgtype: MessageType,
pub mentions: Option<Mentions>,
}
Expand description
Form of RoomMessageEventContent
without relation.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.msgtype: MessageType
A key which identifies the type of message being sent.
This also holds the specific content of each message.
mentions: Option<Mentions>
The mentions of this event.
Implementations§
§impl RoomMessageEventContentWithoutRelation
impl RoomMessageEventContentWithoutRelation
pub fn new(msgtype: MessageType) -> RoomMessageEventContentWithoutRelation
pub fn new(msgtype: MessageType) -> RoomMessageEventContentWithoutRelation
Creates a new RoomMessageEventContentWithoutRelation
with the given MessageType
.
pub fn text_plain(
body: impl Into<String>
) -> RoomMessageEventContentWithoutRelation
pub fn text_plain( body: impl Into<String> ) -> RoomMessageEventContentWithoutRelation
A constructor to create a plain text message.
pub fn text_html(
body: impl Into<String>,
html_body: impl Into<String>
) -> RoomMessageEventContentWithoutRelation
pub fn text_html( body: impl Into<String>, html_body: impl Into<String> ) -> RoomMessageEventContentWithoutRelation
A constructor to create an html message.
pub fn notice_plain(
body: impl Into<String>
) -> RoomMessageEventContentWithoutRelation
pub fn notice_plain( body: impl Into<String> ) -> RoomMessageEventContentWithoutRelation
A constructor to create a plain text notice.
pub fn notice_html(
body: impl Into<String>,
html_body: impl Into<String>
) -> RoomMessageEventContentWithoutRelation
pub fn notice_html( body: impl Into<String>, html_body: impl Into<String> ) -> RoomMessageEventContentWithoutRelation
A constructor to create an html notice.
pub fn emote_plain(
body: impl Into<String>
) -> RoomMessageEventContentWithoutRelation
pub fn emote_plain( body: impl Into<String> ) -> RoomMessageEventContentWithoutRelation
A constructor to create a plain text emote.
pub fn emote_html(
body: impl Into<String>,
html_body: impl Into<String>
) -> RoomMessageEventContentWithoutRelation
pub fn emote_html( body: impl Into<String>, html_body: impl Into<String> ) -> RoomMessageEventContentWithoutRelation
A constructor to create an html emote.
pub fn with_relation(
self,
relates_to: Option<Relation<RoomMessageEventContentWithoutRelation>>
) -> RoomMessageEventContent
pub fn with_relation( self, relates_to: Option<Relation<RoomMessageEventContentWithoutRelation>> ) -> RoomMessageEventContent
Transform self
into a RoomMessageEventContent
with the given relation.
pub fn make_reply_to(
self,
original_message: &OriginalMessageLikeEvent<RoomMessageEventContent>,
forward_thread: ForwardThread,
add_mentions: AddMentions
) -> RoomMessageEventContent
pub fn make_reply_to( self, original_message: &OriginalMessageLikeEvent<RoomMessageEventContent>, forward_thread: ForwardThread, add_mentions: AddMentions ) -> RoomMessageEventContent
Turns self
into a reply to the given message.
Takes the body
/ formatted_body
(if any) in self
for the main text and prepends a
quoted version of original_message
. Also sets the in_reply_to
field inside relates_to
,
and optionally the rel_type
to m.thread
if the `original_message is in a thread and
thread forwarding is enabled.
This function requires an OriginalRoomMessageEvent
since it creates a permalink to
the previous message, for which the room ID is required. If you want to reply to an
OriginalSyncRoomMessageEvent
, you have to convert it first by calling .into_full_event()
.
If the message was edited, the previous message should be the original message that was edited, with the content of its replacement, to allow the fallback to be accurate at the time it is added.
It is recommended to enable the html
feature when using this method as this will
clean up nested rich reply fallbacks in chains of replies. This uses sanitize_html()
internally, with RemoveReplyFallback::Yes
.
Panics
Panics if self
has a formatted_body
with a format other than HTML.
pub fn make_reply_to_raw(
self,
original_event: &Raw<AnySyncTimelineEvent>,
original_event_id: OwnedEventId,
room_id: &RoomId,
forward_thread: ForwardThread,
add_mentions: AddMentions
) -> RoomMessageEventContent
pub fn make_reply_to_raw( self, original_event: &Raw<AnySyncTimelineEvent>, original_event_id: OwnedEventId, room_id: &RoomId, forward_thread: ForwardThread, add_mentions: AddMentions ) -> RoomMessageEventContent
Turns self
into a reply to the given raw event.
Takes the body
/ formatted_body
(if any) in self
for the main text and prepends a
quoted version of the body
of original_event
(if any). Also sets the in_reply_to
field
inside relates_to
, and optionally the rel_type
to m.thread
if the
`original_message is in a thread and thread forwarding is enabled.
It is recommended to use Self::make_reply_to()
for replies to m.room.message
events,
as the generated fallback is better for some msgtype
s.
Note that except for the panic below, this is infallible. Which means that if a field is
missing when deserializing the data, the changes that require it will not be applied. It
will still at least apply the m.in_reply_to
relation to this content.
Panics
Panics if self
has a formatted_body
with a format other than HTML.
pub fn add_mentions(
self,
mentions: Mentions
) -> RoomMessageEventContentWithoutRelation
pub fn add_mentions( self, mentions: Mentions ) -> RoomMessageEventContentWithoutRelation
Trait Implementations§
§impl Clone for RoomMessageEventContentWithoutRelation
impl Clone for RoomMessageEventContentWithoutRelation
§fn clone(&self) -> RoomMessageEventContentWithoutRelation
fn clone(&self) -> RoomMessageEventContentWithoutRelation
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more