pub struct SoundAssetProtocol;
Trait Implementations§
Source§impl AssetProtocol for SoundAssetProtocol
impl AssetProtocol for SoundAssetProtocol
Source§fn process_bytes(
&mut self,
handle: AssetHandle,
storage: &mut World,
bytes: Vec<u8>,
) -> Result<(), Box<dyn Error>>
fn process_bytes( &mut self, handle: AssetHandle, storage: &mut World, bytes: Vec<u8>, ) -> Result<(), Box<dyn Error>>
Processes the raw byte data of an asset. Read more
Source§fn process_asset(
&mut self,
handle: AssetHandle,
storage: &mut World,
) -> Result<(), Box<dyn Error>>
fn process_asset( &mut self, handle: AssetHandle, storage: &mut World, ) -> Result<(), Box<dyn Error>>
Processes an asset by first retrieving its raw byte data and then
delegating to
process_bytes
. Read moreAuto Trait Implementations§
impl Freeze for SoundAssetProtocol
impl RefUnwindSafe for SoundAssetProtocol
impl Send for SoundAssetProtocol
impl Sync for SoundAssetProtocol
impl Unpin for SoundAssetProtocol
impl UnwindSafe for SoundAssetProtocol
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more