Struct ndk_sys::_fpstate_32
source · #[repr(C)]pub struct _fpstate_32 {Show 17 fields
pub cw: __u32,
pub sw: __u32,
pub tag: __u32,
pub ipoff: __u32,
pub cssel: __u32,
pub dataoff: __u32,
pub datasel: __u32,
pub _st: [_fpreg; 8],
pub status: __u16,
pub magic: __u16,
pub _fxsr_env: [__u32; 6],
pub mxcsr: __u32,
pub reserved: __u32,
pub _fxsr_st: [_fpxreg; 8],
pub _xmm: [_xmmreg; 8],
pub __bindgen_anon_1: _fpstate_32__bindgen_ty_1,
pub __bindgen_anon_2: _fpstate_32__bindgen_ty_2,
}
Fields§
§cw: __u32
§sw: __u32
§tag: __u32
§ipoff: __u32
§cssel: __u32
§dataoff: __u32
§datasel: __u32
§_st: [_fpreg; 8]
§status: __u16
§magic: __u16
§_fxsr_env: [__u32; 6]
§mxcsr: __u32
§reserved: __u32
§_fxsr_st: [_fpxreg; 8]
§_xmm: [_xmmreg; 8]
§__bindgen_anon_1: _fpstate_32__bindgen_ty_1
§__bindgen_anon_2: _fpstate_32__bindgen_ty_2
Trait Implementations§
source§impl Clone for _fpstate_32
impl Clone for _fpstate_32
source§fn clone(&self) -> _fpstate_32
fn clone(&self) -> _fpstate_32
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for _fpstate_32
Auto Trait Implementations§
impl Freeze for _fpstate_32
impl RefUnwindSafe for _fpstate_32
impl Send for _fpstate_32
impl Sync for _fpstate_32
impl Unpin for _fpstate_32
impl UnwindSafe for _fpstate_32
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more