[−][src]Struct netlink_sys::SocketAddr
The address of a netlink socket
A netlink address is made of two parts: the unicast address of the socket, called port number or PID, and the multicast address called group ID. In this library, we've chosen to stick to the "port number" terminology, since PID can be confused with process ID. However, the netlink man page mostly uses PID.
Port number
Sockets in kernel space have 0 as a port number. For sockets opened by a user-space process, the port number can either be assigned by the process itself, or by the kernel. The only constraint is that this port number must be unique: two netlink sockets created by a given process must have a different port number. However, netlinks sockets created by different processes can have the same port number.
Port number assigned by the kernel
One way to set the port number is to let the kernel assign it, by calling Socket::bind
with a port number set to
0. The kernel will usually use the process ID as port number for the first netlink socket created by the process,
which is why the socket port number is also called PID. For example:
use std::process; use netlink_sys::{ protocols::NETLINK_ROUTE, SocketAddr, Socket, }; let mut socket = Socket::new(NETLINK_ROUTE).unwrap(); // The first parameter is the port number. By setting it to 0 we ask the kernel to pick a port for us let mut addr = SocketAddr::new(0, 0); socket.bind(&addr).unwrap(); // Retrieve the socket address socket.get_address(&mut addr).unwrap(); // the socket port number should be equal to the process ID, but there is no guarantee println!("socket port number = {}, process ID = {}", addr.port_number(), process::id()); let mut socket2 = Socket::new(NETLINK_ROUTE).unwrap(); let mut addr2 = SocketAddr::new(0, 0); socket2.bind(&addr2).unwrap(); socket2.get_address(&mut addr2).unwrap(); // the unicast address picked by the kernel for the second socket should be different assert!(addr.port_number() != addr2.port_number());
Note that it's a little tedious to create a socket address, call bind
and then retrive the address with
Socket::get_address
. To avoid this boilerplate you can use Socket::bind_auto
:
use netlink_sys::{protocols::NETLINK_ROUTE, Socket, SocketAddr}; use std::process; let mut socket = Socket::new(NETLINK_ROUTE).unwrap(); let addr = socket.bind_auto().unwrap(); println!("socket port number = {}", addr.port_number());
Setting the port number manually
The application can also pick the port number by calling Socket::bind with an address with a non-zero port number. However, it must ensure that this number is unique for each socket created. For instance:
use netlink_sys::{protocols::NETLINK_ROUTE, Socket, SocketAddr}; use std::process; let mut socket = Socket::new(NETLINK_ROUTE).unwrap(); // set the socket port number to 2 let mut addr = SocketAddr::new(2, 0); socket.bind(&addr).unwrap(); // Retrieve the socket address socket.get_address(&mut addr).unwrap(); assert_eq!(2, addr.port_number()); // Creating a second socket with the same port number fails let mut socket2 = Socket::new(NETLINK_ROUTE).unwrap(); let mut addr2 = SocketAddr::new(2, 0); socket2.bind(&addr2).unwrap_err();
Implementations
impl SocketAddr
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pub fn new(port_number: u32, multicast_groups: u32) -> Self
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Create a new socket address for with th
pub fn port_number(&self) -> u32
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Get the unicast address of this socket
pub fn multicast_groups(&self) -> u32
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Get the multicast groups of this socket
Trait Implementations
impl Clone for SocketAddr
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pub fn clone(&self) -> SocketAddr
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for SocketAddr
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impl Debug for SocketAddr
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impl Display for SocketAddr
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impl Eq for SocketAddr
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impl Hash for SocketAddr
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pub fn hash<H: Hasher>(&self, state: &mut H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl PartialEq<SocketAddr> for SocketAddr
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Auto Trait Implementations
impl RefUnwindSafe for SocketAddr
impl Send for SocketAddr
impl Sync for SocketAddr
impl Unpin for SocketAddr
impl UnwindSafe for SocketAddr
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,