Struct noise::Turbulence
source · pub struct Turbulence<Source, F>{
pub source: Source,
pub frequency: f64,
pub power: f64,
pub roughness: usize,
/* private fields */
}
Expand description
Noise function that randomly displaces the input value before returning the output value from the source function.
_ is the pseudo-random displacement of the input value. The get() method randomly displaces the coordinates of the input value before retrieving the output value from the source function. To control the turbulence, an application can modify its frequency, its power, and its roughness.
Fields§
§source: Source
Source function that outputs a value.
frequency: f64
Frequency value for the Turbulence function.
power: f64
Controls the strength of the turbulence by affecting how much each point is moved.
roughness: usize
Affects the roughness of the turbulence. Higher values are rougher.
Implementations§
source§impl<Source, F> Turbulence<Source, F>
impl<Source, F> Turbulence<Source, F>
pub const DEFAULT_SEED: u32 = 0u32
pub const DEFAULT_FREQUENCY: f64 = 1f64
pub const DEFAULT_POWER: f64 = 1f64
pub const DEFAULT_ROUGHNESS: usize = 3usize
pub fn new(source: Source) -> Self
pub fn set_frequency(self, frequency: f64) -> Self
pub fn set_power(self, power: f64) -> Self
pub fn set_roughness(self, roughness: usize) -> Self
Trait Implementations§
source§impl<Source: Clone, F> Clone for Turbulence<Source, F>
impl<Source: Clone, F> Clone for Turbulence<Source, F>
source§fn clone(&self) -> Turbulence<Source, F>
fn clone(&self) -> Turbulence<Source, F>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<Source: Debug, F> Debug for Turbulence<Source, F>
impl<Source: Debug, F> Debug for Turbulence<Source, F>
source§impl<Source, F> NoiseFn<f64, 2> for Turbulence<Source, F>
impl<Source, F> NoiseFn<f64, 2> for Turbulence<Source, F>
source§impl<Source, F> NoiseFn<f64, 3> for Turbulence<Source, F>
impl<Source, F> NoiseFn<f64, 3> for Turbulence<Source, F>
source§impl<Source, F> NoiseFn<f64, 4> for Turbulence<Source, F>
impl<Source, F> NoiseFn<f64, 4> for Turbulence<Source, F>
Auto Trait Implementations§
impl<Source, F> Freeze for Turbulence<Source, F>where
Source: Freeze,
impl<Source, F> RefUnwindSafe for Turbulence<Source, F>where
F: RefUnwindSafe,
Source: RefUnwindSafe,
impl<Source, F> Send for Turbulence<Source, F>
impl<Source, F> Sync for Turbulence<Source, F>
impl<Source, F> Unpin for Turbulence<Source, F>
impl<Source, F> UnwindSafe for Turbulence<Source, F>where
F: UnwindSafe,
Source: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more